Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

📖 Læs reglerne

Showing 20 of 1000 cards — page 4 of 50

Assault Coordinator

2
Assault Coordinator

AI Routine — common

Persistent Field. Your Weapons gain Assault Protocol 1.

Speaks in commands no pilot hears, to guns that listen for nothing else.

ATK 0DEF 5

Assault Drone

3
Assault Drone

Drone — common

Rapid Launch. Enters ready to attack an enemy unit.

Clamps released, checklist ignored, target already acquired before the launch alarm.

ATK 5DEF 3

Assault Leader

5
Assault Leader

Drone — rare

Battle Hardened. Priority Fire. Outrider.

The veteran at the front of the wedge. Takes first hit. Gives the next seven.

ATK 10DEF 6

Assault Wing

3
Assault Wing

Drone — uncommon

Alpha Strike. Priority Fire. Attack triggers twice.

Paints the enemy's afternoon in two coats. The second arrives before the first dries.

ATK 6DEF 3

Asteroid Belt

3
Asteroid Belt

Field — common

Environmental. At start of each turn, Drones without Evade or Skyward Maneuver take 2 damage. Replaces any active Environmental.

Nothing bigger than a boulder, nothing smaller than a truck, and a lot of both.

ATK 0DEF 0

Auto Commander

4
Auto Commander

AI Routine — common

Auto-Repair 3. Heals 3 HP at end of your turn.

The calm voice that orders the wounded to keep working and be careful.

ATK 0DEF 13

Auto Reload

1
Auto Reload

AI Routine — common

End Cycle: if you played no Weapon this turn, draw 1 card.

The magazine fills itself. The pilot pretends not to notice.

ATK 0DEF 3

Auxiliary Bulkhead

3
Auxiliary Bulkhead

Defense — common

A redundant structural bulkhead.

Installed after the first time. Never removed after the second.

ATK 0DEF 10

Backup AI

2
Backup AI

AI Routine — uncommon

Persistent Field. Emergency Reboot on your ship once.

A quiet subroutine in the corner. Wakes when the main AI is in trouble, once.

ATK 0DEF 5

Barrage Cannon

3
Barrage Cannon

Weapon — uncommon

Priority Fire. Breach Cascade. Deal 7; adjacent units take 2.

Spreads the conversation. Nobody near the target gets to keep out of it.

ATK 8DEF 0

Barrel Extender

1
Barrel Extender

Equipment — common

Attach to a Weapon you control. Host gains Priority Fire.

An extra inch of metal, an extra moment of accuracy, an extra ghost.

ATK 0DEF 0

Barrel Extender Plus

2
Barrel Extender Plus

Equipment — uncommon

Attach to a Weapon. Host gains Priority Fire and Overclock.

A longer muzzle. A louder gun. A pilot who earned the nickname the hard way.

ATK 0DEF 0

Barrel Roll

0
Barrel Roll

Maneuver — common

Play only if an enemy is attacking you. Dodge the next incoming attack entirely.

Old trick. Old saying. Older grave for the pilots who tried it twice.

ATK 0DEF 0

Basic Deflector

0
Basic Deflector

Defense — common

Reactive. Play only when your ship is attacked. Enters with 3 defense.

Every pilot learns the deflector sigil before they learn their name.

ATK 0DEF 3

Basic Frame

0
Basic Frame

Ship Core — common

Passive: Your Weapons deal +1 damage.

The oldest frame in the yard. Still welded on more ships than any newer model.

ATK 0DEF 0

Basic Module

1
Basic Module

Module — common

Draw 1 card.

Small black box. Smaller label. The pilot never reads the label. The box still works.

ATK 0DEF 0

Basic Subroutine

1
Basic Subroutine

AI Routine — common

A standard ship-side subroutine.

Old code, clean code, code that nobody ever thought worth rewriting.

ATK 0DEF 3

Bastion Heart

0
Bastion Heart

Ship Core — legendary

Passive: +10 starting Hull Integrity; your Defense units gain +1 defense.

A core beaten from an older flagship's hull. The older flagship still hums inside.

ATK 0DEF 0

Battery Burst

6
Battery Burst

Weapon — rare

Priority Fire. Alpha Strike. Overclock. Deal 10 damage twice, first.

The whole battery talks at once. The enemy listens, briefly, as a courtesy.

ATK 20DEF 0

Battle Bulwark

5
Battle Bulwark

Defense — common

Interceptor. Enemy must attack this unit first.

Stands at the gap. Fills the gap. Dies in the gap. Paid in full.

ATK 3DEF 15