Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

📖 Læs reglerne

Showing 20 of 1000 cards — page 25 of 50

Master Scanner

4
Master Scanner

AI Routinerare

Persistent Field. Probe 2 each turn. Deep Scan on deploy.

Reads the deck above. Reads the deck below. Writes a short summary for the pilot.

ATK 0DEF 12

Master Scanner (Epic)

4
Master Scanner (Epic)

AI Routineepic

Persistent Field. Probe 2 each turn. Deep Scan. Tactical Draw.

Reads the deck above. Reads the deck below. Writes the pilot's briefing compiled.

ATK 0DEF 12

Master Scope

3
Master Scope

Equipmentuncommon

Attach to a Weapon. Host gains Tracking Lock and Critical Strike.

Patient lens. Patient pilot. The target is not patient, but becomes so, briefly.

ATK 0DEF 0

Master Scope (Epic)

3
Master Scope (Epic)

Equipmentepic

Attach to a Weapon. Host gains Priority Fire, Critical Strike, Tracking Lock, Alpha Strike.

Four lenses. Four opinions. One very calm pilot on the trigger, agreeing with all.

ATK 0DEF 0

Master Scout

3
Master Scout

Dronerare

Deploy Burst: Probe 2 and Deep Scan. Gain Stealth.

The report comes back written in short sentences. The pilot reads every one aloud.

ATK 3DEF 6

Master Shield

4
Master Shield

Defenseuncommon

Auto-Repair 2. System Shielding.

The shield the other pilots recommend. The shield the engineers refuse to complain about.

ATK 0DEF 14

Master Sniper

3
Master Sniper

Weaponuncommon

Tracking Lock. Critical Strike. Deal 8 damage.

Points at a face. The face takes a long time to recover. Usually permanently.

ATK 8DEF 0

Master Strike

3
Master Strike

Maneuverrare

Priority Fire. Alpha Strike. All your Weapons gain both this turn.

One word over the comm. The fleet exhales the breath it held for two turns.

ATK 0DEF 0

Master Tactician

6
Master Tactician

Dronerare

Priority Fire. Overclock. Battle Hardened.

Reads the fight twice. Fires once. The fight agrees with the second reading, calmly.

ATK 10DEF 11

Master Targeting

3
Master Targeting

AI Routinecommon

Persistent Field. Your Weapons deal +2 damage.

The shot leaves the barrel having already negotiated its arrival.

ATK 0DEF 9

Master Targeting Suite

3
Master Targeting Suite

Equipmentrare

Attach to a Weapon. Host gains Priority Fire, Critical Strike, Tracking Lock.

Three lenses. Three opinions. The target usually agrees with the third one.

ATK 0DEF 0

Master Uplink

5
Master Uplink

AI Routineepic

Persistent Field. Cascading Power. Linked Fire. Chain Catalyst.

Every gun in the fleet on one line, on the same heartbeat. The heartbeat wins.

ATK 0DEF 16

Master Warhead

4
Master Warhead

Modulerare

Breach Cascade. Overflow Fire. Deal 16 damage; adjacent 4; excess to ship.

Master in the sense that the lesser warheads quietly learn their place afterwards.

ATK 0DEF 0

Master Warhead (Epic)

4
Master Warhead (Epic)

Moduleepic

Breach Cascade. Overflow Fire. Radiation Leak. Deal 18; adjacent 5; 3 radiation.

The shell engineers leave on the top rack. The top rack has the special lock.

ATK 0DEF 0

Master Warp

5
Master Warp

Maneuverepic

All your units gain Phase Drive and Evade 50% this turn.

The whole fleet steps sideways for a heartbeat. Nobody lands. Nobody writes it up.

ATK 0DEF 0

Matter Beam

5
Matter Beam

Weaponcommon

Radiation Leak. Deal 15 damage and apply 3 damage over 3 turns.

Leaves a seam on the hull and a long, patient sickness inside it.

ATK 16DEF 0

Matter Pike

3
Matter Pike

Weaponuncommon

Phase Drive. Critical Strike. Deal 9 damage.

A pike that slides through the target sideways. The target does not sign for delivery.

ATK 9DEF 0

Medic Drone

3
Medic Drone

Dronecommon

Hull Drain. Damage this unit deals heals your ship for the same amount.

Carries the small white case with the red cross. The case is mostly empty.

ATK 2DEF 6

Medic Unit

2
Medic Unit

Droneuncommon

Auto-Repair 1. Hull Drain. Damage dealt heals your ship for that amount.

Bites the enemy. Carries the enemy's blood home. Keeps the ship alive afterwards.

ATK 2DEF 4

Meditating AI

2
Meditating AI

AI Routineuncommon

Cold Boot 3. Persistent Field. When Cold Boot ends, flip this card into Enlightened AI.

Thinks for three turns. Returns one sentence. The sentence answers every future question.

ATK 0DEF 5