Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

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Showing 20 of 1000 cards — page 7 of 50

Carrier Drone

4
Carrier Drone

Droneuncommon

Crew Pooling. Auto-Repair 1.

Carries pieces of everyone home. Carries the bills back, too, signed.

ATK 5DEF 7

Cascade Gun

3
Cascade Gun

Weaponuncommon

Cascading Power. Deal 8 damage, +1 per non-unit card played this turn.

Waits for the other cards to speak first. Delivers the compiled summary.

ATK 8DEF 0

Cascade Protocol

3
Cascade Protocol

AI Routinecommon

Cascading Power. +1 power to your next attack per non-unit card played this turn.

Every little card adds a little weight. The final shot lands with all of them.

ATK 0DEF 8

Cascade Warhead

5
Cascade Warhead

Modulecommon

Breach Cascade. Deal 14 damage; adjacent enemy units take 3 each.

One door goes. The neighbors become doors. The hallway opens on everything.

ATK 0DEF 0

Catastrophe

7
Catastrophe

Modulelegendary

Breach Cascade. Radiation Leak. Overflow Fire. Deal 35; adjacent 10; 6 radiation.

The shell with a name instead of a number. Named after its first firing.

ATK 0DEF 0

Chaff Dump

1
Chaff Dump

Maneuvercommon

Opponent's next attack against you deals 2 less damage.

A cloud of nothing, and the missile treats it like a sibling.

ATK 0DEF 0

Chaff Round

1
Chaff Round

Weaponcommon

Deal 2 damage and Disable target unit's abilities next turn.

Fills the sky with noise and the cockpit with silence.

ATK 3DEF 0

Chain Coordinator

3
Chain Coordinator

AI Routinecommon

Chain Catalyst. Your next 2 non-unit cards this turn deal +2 damage each.

The fuse you thought was out was just waiting for the next card.

ATK 0DEF 8

Chain Drone

2
Chain Drone

Dronecommon

Assault Protocol 1. +1 power when attacking.

Eyes on the leash, teeth off it, the pilot watching from a safe orbit.

ATK 3DEF 2

Chain Lance

3
Chain Lance

Weaponuncommon

Breach Cascade. Chain Catalyst. Deal 7; adjacent take 2; next non-unit card +2 damage.

The arc hunts the crowd. Each hop is politely measured. Each hop lands.

ATK 8DEF 0

Chain Lightning

4
Chain Lightning

Weaponuncommon

Breach Cascade. Chain Catalyst. Deal 9; adjacent take 3; next non-unit card +2 damage.

Jumps ship to ship, carrying the grievance without ever being introduced.

ATK 12DEF 0

Chaos Storm

5
Chaos Storm

Fieldepic

Environmental. Breach Cascade effects trigger twice; Radiation Leak lasts +1 turn. Replaces.

A region where nothing small stays small. Every fire feeds the next fire by invitation.

ATK 0DEF 0

Chaos Torpedo

4
Chaos Torpedo

Weaponrare

Overflow Fire. Breach Cascade. Radiation Leak. Deal 12; adjacent take 3; 3 radiation.

A round the engineers spoke about in whispers. The enemy learns the whisper personally.

ATK 12DEF 0

Chaos Warp

4
Chaos Warp

Maneuverepic

Transform/Overhaul. AI Takeover. Target enemy Drone becomes friendly and attacks its owner.

The drone reads the new order, crosses the field, does not look back.

ATK 0DEF 0

Chaos Zone

5
Chaos Zone

Fieldrare

Environmental. At start of each turn, deal 3 damage to every unit. Breach Cascade effects trigger twice.

The region has no taste for pilots who hesitate. Every hesitation pays a small bill.

ATK 0DEF 0

Charging Capacitor

2
Charging Capacitor

Weaponuncommon

Escalation. Gains +1 attack at the start of each of your turns (cap 15).

Starts small. Grows. Grows. Grows. The pilot remembers to fire eventually.

ATK 5DEF 0

Chorus Laser

2
Chorus Laser

Weaponuncommon

Linked Fire. Priority Fire. Deal 5; +2 if another Weapon fires this turn.

Sings with the next gun in line. The song finishes the target before verse two.

ATK 5DEF 0

Chrono Cannon

4
Chrono Cannon

Weaponepic

Phase Drive. Quick Strike. Priority Fire. Deal 12 damage first.

Fires through last week and into next week. Both weeks remember the round.

ATK 12DEF 0

Chrono Field

7
Chrono Field

Fieldepic

Environmental. Deferred Deployment. Reactive. Phase Drive. Replaces any active Environmental.

Time waits politely for the fleet. The fleet uses the wait to finish sentences.

ATK 0DEF 0

Citadel Lord

7
Citadel Lord

Defenseepic

Interceptor. Reinforced Hull. Auto-Repair 2.

Stands at the gate. Has stood there since before the gate had a name.

ATK 3DEF 24