Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

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Showing 20 of 1000 cards — page 45 of 50

Tactical Recall

4
Tactical Recall

Modulecommon

Archive Recall. Play a copy of a Module from your discard pile.

Reaches back into the yesterday that worked. Brings it here without comment.

ATK 0DEF 0

Tactical Reposition

3
Tactical Reposition

Maneuvercommon

Return target Drone you control to your hand. You may redeploy it this turn for -1 cost.

Pulled back, patched quickly, launched again. A short vacation for a small soul.

ATK 0DEF 0

Tactical Reset

5
Tactical Reset

Maneuverrare

System Reset on all friendly units. Probe 3. Draw 2 cards.

A deep breath across the whole fleet. Everyone comes back with their best morning ready.

ATK 0DEF 0

Tactical Strike

2
Tactical Strike

Maneuveruncommon

Priority Fire. Alpha Strike. All your Weapons gain both this turn.

One sentence over the comm. Every gun on the ship doubles its conversation.

ATK 0DEF 0

Tactical Superiority

4
Tactical Superiority

AI Routinecommon

Persistent Field. Your Weapons deal +2 damage.

The other pilot did everything right. And lost anyway, because of math.

ATK 0DEF 13

Tactical Sweep

2
Tactical Sweep

Maneuvercommon

Deep Scan. Choose 1 of 3 random cards from your deck.

A short prayer to the random number generator. It answers in triplicate.

ATK 0DEF 0

Tactical Uplink

3
Tactical Uplink

AI Routinecommon

End Cycle: Probe 1. Reorder the top card of your deck.

Polite intelligence. Never announces itself, always arrives before the threat.

ATK 0DEF 8

Targeting Assist

1
Targeting Assist

AI Routinecommon

Persistent Field. Your Weapons deal +1 damage.

Runs quietly in the corner of the sight. Writes the verdict before the pilot.

ATK 0DEF 3

Targeting Field

3
Targeting Field

Fielduncommon

Persistent Field. Your Weapons gain Priority Fire while this is in play.

A grid across the sky. Every gun under it finds a faster trigger this afternoon.

ATK 0DEF 0

Targeting Flare

1
Targeting Flare

Modulecommon

Apply Tracking Lock to target enemy unit.

A small green dot painted on the enemy ship. The pilot does not scrub it.

ATK 0DEF 0

Targeting Grid

2
Targeting Grid

AI Routinecommon

Persistent Field. Your Weapons deal +1 damage.

A lattice of small judgments, all pointed the same careful direction.

ATK 0DEF 6

Targeting Lens

1
Targeting Lens

Equipmentcommon

Attach to a Weapon. Host gains +1 damage.

Small lens. Small edge. Every little edge eventually matters, somewhere on the ledger.

ATK 0DEF 0

Targeting Sight

1
Targeting Sight

Equipmentcommon

Attach to a Weapon you control. Host gains +2 damage.

Small red dot. Large sense of purpose. The pilot grows fonder of it every fight.

ATK 0DEF 0

Targeting Suite

3
Targeting Suite

Equipmentcommon

Attach to a Weapon. Host gains Critical Strike.

The suite is quiet, the cabin is quiet, the enemy is quiet afterwards.

ATK 0DEF 0

Teleport Charge

3
Teleport Charge

Modulecommon

Return target friendly unit to your hand; you may redeploy it this turn for 1 less energy.

There and back again. The unit returns mildly disoriented but all there.

ATK 0DEF 0

Tempered Fortress

3
Tempered Fortress

Defenseuncommon

Escalation. Battle Hardened. Gains +1 defense per hit taken, permanently.

Every hit welds on a little more metal. The wall becomes the fortress eventually.

ATK 0DEF 8

Temporal Bomb

7
Temporal Bomb

Moduleepic

Phase Drive. Radiation Leak. Breach Cascade. Deal 30; adjacent 7; 6 radiation over 3.

Goes off in three different moments at once. All three moments agree on the outcome.

ATK 0DEF 0

Terror Bomber

4
Terror Bomber

Droneepic

Critical Breach: deal 6 damage. Hot Deploy. Rapid Launch.

Carries ordnance the fleet no longer lists. Delivers it before anyone can read the manifest.

ATK 8DEF 5

Tesla Drone

4
Tesla Drone

Dronecommon

EMP Pulse. Target enemy unit's power becomes 0 this turn.

A small argument with physics. Physics gets quiet for exactly one round.

ATK 5DEF 7

The Bulwark Eternal

7
The Bulwark Eternal

Defensemythic

Interceptor. Reinforced Hull. Ablative Plating 5. Emergency Reboot. Auto-Repair 3.

Stood when the fleet was new. Stood when the fleet was old. Standing still, always.

ATK 0DEF 35