Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

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Showing 20 of 1000 cards — page 9 of 50

Combat Spec

4
Combat Spec

Droneuncommon

Battle Hardened. Critical Strike.

Puts its time into its craft. The craft puts its time into the enemy quietly.

ATK 6DEF 6

Combat Stim

4
Combat Stim

Modulecommon

All your Weapons deal +3 damage this turn.

A quiet chemistry in the cockpit. The pilot gets loud in a useful way.

ATK 0DEF 0

Combat Theater

3
Combat Theater

Fieldcommon

Persistent Field. At start of each turn, deal 1 damage to every enemy unit.

The arena knows its business. Takes a small toll at the door for every guest.

ATK 0DEF 0

Combat Uplink

5
Combat Uplink

AI Routinerare

Persistent Field. Priority Fire. Critical Strike.

Every gun hears the bridge. Every gun goes first. The enemy goes elsewhere.

ATK 0DEF 16

Combat Vectoring

3
Combat Vectoring

Maneuvercommon

All Weapons you control gain Priority Fire this turn.

One calm sentence over the comm and every gun agrees on the schedule.

ATK 0DEF 0

Command Core

0
Command Core

Ship Corerare

Passive: Your units gain +1 defense.

A single wire down the spine of the fleet. Every ship stands a little straighter.

ATK 0DEF 0

Command Net

4
Command Net

AI Routinecommon

Persistent Field. Your units gain +1/+1 while this is in play.

An order that never stops being an order, for a fleet that remembers.

ATK 0DEF 13

Command Network

3
Command Network

AI Routineuncommon

Persistent Field. Crew Pooling. Allied units may contribute 1 cost per Module.

Divides the bill across every pilot on the comm. Nobody remembers signing up.

ATK 0DEF 9

Command Subroutine

3
Command Subroutine

AI Routinecommon

Persistent Field. Your Drones gain +1 attack.

Handles the small orders so the pilot can handle the large silences.

ATK 0DEF 8

Commander Core

0
Commander Core

Ship Corecommon

Passive: You draw 1 extra card at the start of the first turn.

The captain's frame. The captain's cabin. The captain's honest morning opinion.

ATK 0DEF 0

Commander Elite

5
Commander Elite

AI Routineepic

Persistent Field. Priority Fire. Rapid Launch. Critical Strike.

The voice on every comm at once. Every pilot listens. Every pilot knows the drill.

ATK 0DEF 16

Cooling Unit

2
Cooling Unit

Equipmentcommon

Attach to your ship. Remove 1 extra heat at each turn end.

Runs quiet. Keeps the reactor calm. Keeps the pilot focused, the fight manageable.

ATK 0DEF 0

Coordination Matrix

3
Coordination Matrix

AI Routineuncommon

Persistent Field. Linked Fire. Your second Weapon each turn deals +2 damage.

Every gun on the ship agrees to wait for the gun next door, briefly.

ATK 0DEF 8

Counter Bastion

4
Counter Bastion

Defenserare

Countermeasure 2. Signal Jammer. Negate.

Writes the enemy a polite refusal letter. Signs it on their behalf. Mails it back.

ATK 0DEF 13

Counter Flare

2
Counter Flare

Maneuvercommon

Negate the next enemy ability that targets a unit you control this turn.

Their spell writes itself on the air. This one erases the margin.

ATK 0DEF 0

Counter Maneuver

3
Counter Maneuver

Maneuvercommon

Negate target enemy attack this turn.

They commit. You cancel. The round is over before it started counting.

ATK 0DEF 0

Countered Barrier

3
Countered Barrier

Defenseuncommon

Countermeasure 2. Interceptor.

Costs the enemy a little extra for every polite question they send its way.

ATK 0DEF 8

Counterfield

4
Counterfield

Defenseuncommon

Countermeasure 2. Negate. Cancels the first enemy ability targeting this.

A small taxing jurisdiction. Writes polite refusal letters to anything the enemy points at it.

ATK 0DEF 12

Countermeasure Array

4
Countermeasure Array

Defensecommon

Countermeasure 2. Opponent pays +2 energy to target this.

Takes the enemy's good ideas and turns them into accounting entries.

ATK 0DEF 12

Countermeasure Grid

2
Countermeasure Grid

Defensecommon

Countermeasure 1. Opponent pays +1 energy to target this.

Not invincible. Just expensive to shoot at, and that is frequently enough.

ATK 0DEF 6