Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

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Showing 20 of 1000 cards — page 48 of 50

Twin Pistol

1
Twin Pistol

Weapon — uncommon

Alpha Strike. Deal 2 damage twice to target.

Left hand shoots first. Right hand shoots better. Both hands shoot finished.

ATK 3DEF 0

Twin Torpedo

3
Twin Torpedo

Weapon — rare

Rapid Launch. Alpha Strike. Deal 5 damage twice.

Both tubes empty. Both tubes full. The reload was as loud as the launch.

ATK 10DEF 0

Ultimate Commander

7
Ultimate Commander

AI Routine — epic

Persistent Field. Priority Fire. Rapid Launch. Alpha Strike.

Commands the fleet in one breath. The fleet obeys on the same breath, loudly.

ATK 0DEF 25

Ultimate Defense

5
Ultimate Defense

Maneuver — uncommon

Prevent all damage to your ship this turn; restore 5 HP.

A small word over the comm. A large wall around the ship for one turn.

ATK 0DEF 0

Ultimate Shield

5
Ultimate Shield

Module — common

Gain 30 Shield Capacity.

The largest polite refusal you can bolt to a ship without reviewing the welds.

ATK 0DEF 0

Ultimate Strategy

5
Ultimate Strategy

AI Routine — common

End Cycle: Deep Scan and Probe 2.

Reads the board, reads the deck, reads the pilot. Returns a single word: yes.

ATK 0DEF 17

Upgrade Processor

3
Upgrade Processor

AI Routine — common

Upgrade Trigger. Gains +1/+1 when you play a card with cost 4 or higher.

Small code that learns politely, upgrades itself quietly, reviews its own patch notes.

ATK 0DEF 8

Valen's Algorithm

6
Valen's Algorithm

AI Routine — legendary

Persistent Field. Adaptive Learning. Efficiency Protocol.

Valen was an engineer. Valen left the fleet. Valen's code stayed behind, learning forever.

ATK 0DEF 21

Valen's Harness

5
Valen's Harness

Equipment — legendary

Attach to a Drone. Host gains Battle Hardened, Rapid Launch, Priority Fire, Reinforced Hull.

Valen wore it once. The drone wears it now, more careful than Valen ever was.

ATK 0DEF 0

Valkyrie

4
Valkyrie

Drone — legendary

Rapid Launch. Priority Fire. Alpha Strike.

First off the rack. First through the line. First home. The pilot sings.

ATK 8DEF 5

Vanguard Drone

2
Vanguard Drone

Drone — common

Battle Hardened. Gains +1 power for each damage dealt to this unit.

Takes the punch. Returns it heavier. Keeps the change, pays no interest.

ATK 4DEF 1

Vector Cut

2
Vector Cut

Maneuver — common

Your next 2 Weapon attacks this turn gain Priority Fire.

The pilot cuts the fight open along a clean seam, calmly, without apology.

ATK 0DEF 0

Vector Missile

4
Vector Missile

Weapon — common

Flanking Fire. Deal 12 damage. Must be blocked by 2 or more units.

Decides its angle in flight. Does not consult the pilot or the fleet.

ATK 12DEF 0

Veiled Sentinel

4
Veiled Sentinel

Drone — rare

Cloaked Entry. When revealed, flip this card into Revealed Sentinel.

Stays in the sensor corner. Flips into view only when forced to, never earlier.

ATK 3DEF 9

Veteran Engineer

3
Veteran Engineer

Drone — uncommon

Auto-Repair 2. End Cycle: repair a friendly Drone by 2.

Old hands. Old welder. Old habit of knowing which panel comes off when.

ATK 2DEF 6

Veteran Fighter

3
Veteran Fighter

Drone — uncommon

Battle Hardened. Outrider. Grows stronger from damage and first attack is free.

Older than the squadron. Quieter than the rookies. Still the one that comes back.

ATK 4DEF 5

Virtuoso Scope

3
Virtuoso Scope

Equipment — rare

Attach to a Weapon. Host gains Priority Fire, Tracking Lock, Critical Strike.

Three lenses. Three opinions. One pilot. The target agrees with all of them.

ATK 0DEF 0

Void Annihilator

6
Void Annihilator

Weapon — uncommon

Critical Strike. Phase Drive. Deal 18 damage.

A gun not meant for polite use. The tribunal has never even heard of it.

ATK 20DEF 0

Void Breaker

6
Void Breaker

Weapon — epic

Phase Drive. Overflow Fire. Radiation Leak. Deal 20; excess to ship; 4 radiation.

Breaks something that does not want to be broken. The fleet writes up the paperwork.

ATK 20DEF 0

Void Cannon

5
Void Cannon

Weapon — rare

Phase Drive. Critical Strike. Overflow Fire. Deal 16; excess hits ship.

Born in a shipyard that no longer exists. Still writing the same quiet verdict.

ATK 16DEF 0