Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

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Showing 20 of 1000 cards — page 35 of 50

Rebooting Plating

3
Rebooting Plating

Defenseuncommon

Emergency Reboot. Auto-Repair 2.

Dies, wakes up, dies, wakes up again. The pilot stopped counting on day two.

ATK 0DEF 9

Recoil Cannon

2
Recoil Cannon

Weaponcommon

Deal 6 damage. Your ship takes 1 damage.

The ship shakes. So do you. It was worth it.

ATK 6DEF 0

Recoil Damper

1
Recoil Damper

Equipmentcommon

Attach to a Weapon you control. Host adds 1 less heat when fired.

Absorbs the kick. The frame stays still. The pilot stays calm. Everything else stays.

ATK 0DEF 0

Recon Array

2
Recon Array

AI Routinecommon

End Cycle: Probe 2. Reorder the top 2 cards of your deck.

Looks at tomorrow. Decides what tomorrow sees first.

ATK 0DEF 5

Recon Core

0
Recon Core

Ship Coreuncommon

Passive: Deploy Burst at start of match: Probe 2.

Reads the deck before the match starts. The pilot reads the read, calmly.

ATK 0DEF 0

Recon Drone

2
Recon Drone

Dronecommon

Deploy Burst: reveal opponent's hand.

Before the ambush, a polite question about the guest list.

ATK 2DEF 3

Recon Elite

4
Recon Elite

Droneuncommon

Deploy Burst: Probe 2 and Deep Scan.

Reads the battlefield. Reads it again. Writes a short sentence the pilot trusts.

ATK 3DEF 9

Recon Gun

1
Recon Gun

Weaponuncommon

Recon Beacon. Deal 3 damage; heal your ship 2 when this attacks.

Fires and then tells you what you just saw. Usually useful. Sometimes too late.

ATK 3DEF 0

Recon Region

3
Recon Region

Fielduncommon

Persistent Field. End Cycle: Probe 1.

A region watched by small invisible eyes. The eyes write a short note each evening.

ATK 0DEF 0

Recon Team

2
Recon Team

Droneuncommon

Deploy Burst: Probe 2.

Three pilots. Three pages of report. One honest sentence per page, eventually collected.

ATK 2DEF 4

Recycled Hull

2
Recycled Hull

Defensecommon

A hull section pulled from an old wreck.

Old metal with older stories. Every dent is a story. Every story is quiet, older.

ATK 0DEF 6

Reflex Barrier

2
Reflex Barrier

Defenseuncommon

Reactive. Evade 40%.

The shield flicks sideways faster than the round it dodges. Usually. Not always.

ATK 0DEF 6

Regen Aegis

4
Regen Aegis

Defenserare

Auto-Repair 2. Emergency Reboot. Reinforced Hull.

Goes down steady. Comes back steady. Steady is the only pace it knows.

ATK 0DEF 13

Regen Armor

3
Regen Armor

Defensecommon

Auto-Repair 2. Heals 2 HP at end of your turn.

Scars first. Healing second. Both happen on the same breath.

ATK 0DEF 9

Regen Bulkhead

3
Regen Bulkhead

Defenseuncommon

Auto-Repair 2. Reinforced Hull.

Heals while standing. Stands while healing. The pilot approves of the split shift.

ATK 0DEF 9

Regen Core

0
Regen Core

Ship Coreuncommon

Passive: Your ship gains Auto-Repair 1 each turn.

Small nanites on a schedule. The schedule is quieter than the fleet admits.

ATK 0DEF 0

Regen Fortress

5
Regen Fortress

Defenserare

Auto-Repair 3. Emergency Reboot. Ablative Plating 2.

Never the loudest hull on the dock. Never the first one to need the dock.

ATK 0DEF 17

Reinforce Wall

3
Reinforce Wall

Defensecommon

Critical Breach: deal 3 damage to the unit that destroyed this.

Goes down taking the measurement of whoever put it down.

ATK 0DEF 9

Reinforced Bulwark

3
Reinforced Bulwark

Defensecommon

Interceptor. Enemy must attack this unit first.

Carries the hit, then the next, then the one it was not supposed to.

ATK 1DEF 9

Reinforced Plating

4
Reinforced Plating

Defensecommon

Heavy reinforced plating.

Two pilots died welding this on during the war. It kept the third alive.

ATK 0DEF 14