Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

📖 Læs reglerne

Showing 20 of 280 cards (Uncommon) — page 8 of 14

Observation Subroutine

2
Observation Subroutine

AI Routineuncommon

Persistent Field. End Cycle: Probe 1.

A quiet clerk in the ship's corner. Writes one line each evening, precisely.

ATK 0DEF 5

Observer Module

2
Observer Module

AI Routineuncommon

Persistent Field. End Cycle: Probe 1. When you control 3 friendly AI, flip into Oracle Module.

One eye on the deck. Three eyes when the fleet gathers. The eyes coordinate quietly.

ATK 0DEF 5

Overclocked Barrier

1
Overclocked Barrier

Defenseuncommon

Deploy Burst: Overclock. Enters with extra power for a turn.

Runs the shield coil hot for the first hour, then settles into quiet routine.

ATK 0DEF 4

Overmind Protocol

4
Overmind Protocol

AI Routineuncommon

Persistent Field. Cascading Power. Adaptive Learning.

Thinks in three directions. All three directions arrive at the same good answer, compiled.

ATK 0DEF 13

Patience Drone

3
Patience Drone

Droneuncommon

Cold Boot 3. After Cold Boot, attacks with 15 damage and Critical Strike.

Waits three turns. Then patience runs out. Then the room runs out of patience.

ATK 2DEF 6

Patient Bomber

3
Patient Bomber

Droneuncommon

Cold Boot 1. Critical Breach: deal 5 damage on destruction.

A patient bomber. Warms up slowly. Leaves a loud quiet space where it was, eventually.

ATK 3DEF 5

Patient Hull

2
Patient Hull

Defenseuncommon

Ablative Plating 1. Emergency Reboot.

Waits for the hit. Absorbs the hit. Waits again. Patience is the whole specification.

ATK 0DEF 7

Patient Sniper

2
Patient Sniper

Weaponuncommon

Escalation. Manual Fire. Each turn unused, gains +2 attack.

A weapon that waits. A pilot that waits. A target that does not live to.

ATK 5DEF 0

Patient Wreck

2
Patient Wreck

Droneuncommon

Escalation. After 5 turns alive, gains +10/+10 and Priority Fire.

Listed as scrap. Listed as wrong. Listed as the problem five turns late.

ATK 2DEF 3

Peregrine Drone

2
Peregrine Drone

Droneuncommon

Outrider. First attack each turn does not cost your action.

Always first off the deck. Always first to the target. Always first home, usually.

ATK 3DEF 2

Phantom Beam

3
Phantom Beam

Weaponuncommon

Phase Drive. Gain Stealth. Deal 7 damage.

Nobody sees it. Nobody hears it. The hull finds out, once, in silence.

ATK 8DEF 0

Phantom CPU

3
Phantom CPU

AI Routineuncommon

Persistent Field. Your units gain Gain Stealth.

Stays half-lit. Writes half-sentences. The fleet fills in the rest of both.

ATK 0DEF 8

Phantom Drone

3
Phantom Drone

Droneuncommon

Cloaked Entry. Gain Stealth.

Never on the sensor, always on the hull. The enemy pilot adjusts to the absence.

ATK 5DEF 3

Phantom Hunter

5
Phantom Hunter

Droneuncommon

Gain Stealth. Critical Strike. Tracking Lock.

Names the target. Paints the target. Arrives on a schedule no one else knows.

ATK 8DEF 8

Phantom Strike

3
Phantom Strike

Maneuveruncommon

Phantom Echo. Create a decoy copy of target enemy unit that fights for you this turn.

Copies the enemy. Tells the copy whose side it is on. The copy listens.

ATK 0DEF 0

Phantom Torpedo

4
Phantom Torpedo

Weaponuncommon

Gain Stealth. Rapid Launch. Deal 10 damage; enters unseen.

Launches on no sensor. Lands on every one. Writes itself a short obituary after.

ATK 12DEF 0

Phantom Wall

4
Phantom Wall

Defenseuncommon

Gain Stealth. Cloaked Entry. Evade 30%.

Nobody can target it. Nobody can see it. Nobody writes home about it either.

ATK 0DEF 13

Phase Escape

2
Phase Escape

Maneuveruncommon

Phase Drive. Evade 50% this turn.

Ship is elsewhere. Pilot is elsewhere. The enemy round is the only thing confused.

ATK 0DEF 0

Phase Fortress

5
Phase Fortress

Defenseuncommon

Phase Drive. Reinforced Hull.

Half the wall is here. The other half argues with the next universe over.

ATK 0DEF 16

Phase Grid

3
Phase Grid

Defenseuncommon

Phase Drive. Evade 30%.

Half of it is somewhere else. The enemy aims at where it was. Misses. Again.

ATK 0DEF 9