Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

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Showing 20 of 400 cards (Common) — page 8 of 20

Force Dodge

3
Force Dodge

Maneuvercommon

The next 2 instances of damage to your ship this turn are reduced by 5 each.

Fingers find switches the training manual forgot to list.

ATK 0DEF 0

Fortress AI

4
Fortress AI

AI Routinecommon

Persistent Field. Your Defense units gain Reinforced Hull.

An old voice on the comm, calm, telling the wall not to fall yet.

ATK 0DEF 14

Fortress Net

5
Fortress Net

AI Routinecommon

Persistent Field. Your Defense units gain +3 defense.

Spun from old wartime algorithms. Nothing new goes through unless it really insists.

ATK 0DEF 17

Fortress Plate

3
Fortress Plate

Defensecommon

A heavy armored plating section.

Built by the same crew who did the gate at Dockyard Nine.

ATK 0DEF 11

Fortress Wall

4
Fortress Wall

Defensecommon

A fortified armor wall.

The weld is older than the ship. It still holds better than the ship.

ATK 0DEF 15

Full Alpha Strike

5
Full Alpha Strike

Maneuvercommon

All Weapons you control gain Alpha Strike this turn.

Every gun fires twice. The comm line is quiet by the second pass.

ATK 0DEF 0

Full Evasion

3
Full Evasion

Maneuvercommon

Your ship cannot be targeted until your next turn.

A full deletion of your name from the enemy's target list for one breath.

ATK 0DEF 0

Fusion Beam

4
Fusion Beam

Weaponcommon

Radiation Leak. Deal 11 damage and Radiation Leak 3 for 2 turns.

Leaves a seam across the hull and a regret across the pilot.

ATK 12DEF 0

Fusion Bomb

4
Fusion Bomb

Modulecommon

Deal 12 damage to target and apply Radiation Leak 2 for 2 turns.

A small sun pressed into a smaller shell. Unfolds without apology.

ATK 0DEF 0

Fusion Cannon

3
Fusion Cannon

Weaponcommon

Deal 9 damage to target enemy unit or ship.

Bottled a star, uncorked it on cue, served it medium rare.

ATK 9DEF 0

Fusion Lance

2
Fusion Lance

Weaponcommon

Priority Fire. Deal 5 damage.

A beam so precise it asks permission before arriving.

ATK 5DEF 0

Gauss Bolt

1
Gauss Bolt

Weaponcommon

Priority Fire. Deal 3 damage.

Lighter than the slug, faster than the apology.

ATK 3DEF 0

Gravity Well

2
Gravity Well

Fieldcommon

Persistent Field. All units' Evade is halved while this is in play.

Something heavy arrives at the middle and nobody leaves as easily as they entered.

ATK 0DEF 0

Gun Drone

1
Gun Drone

Dronecommon

A basic armed drone.

It fires when pointed. It is pointed often.

ATK 3DEF 1

Hammer Salvo

2
Hammer Salvo

Weaponcommon

Hot Deploy. Deal 6 damage; enters ready to attack.

Strapped on the wing, strapped off the wing, everything in between loud.

ATK 6DEF 0

Hard Brake

2
Hard Brake

Maneuvercommon

Reactive. Reduce next incoming damage by 5.

The harness does most of the talking. The pilot is politely unconscious.

ATK 0DEF 0

Harrier Drone

1
Harrier Drone

Dronecommon

Priority Fire. Resolves damage before opponent this turn.

Small, fast, mean, and willing to be all three at once without a raise.

ATK 2DEF 1

Hawk Drone

2
Hawk Drone

Dronecommon

A well-rounded combat drone.

Balanced frame. Quiet pilot. Loud and efficient conclusion written into the report.

ATK 3DEF 3

Heat Reducer

2
Heat Reducer

AI Routinecommon

Persistent Field. Your ship removes 1 extra heat at each turn end.

Quiet fans in quiet rooms, keeping the loud ones loud only outside.

ATK 0DEF 6

Heat Sink

2
Heat Sink

Modulecommon

Remove 3 heat from your ship.

Cold metal, quiet metal, metal that never wanted to know your name.

ATK 0DEF 0