Heavy Fighter Mk.II
4
Drone — common
A well-armored heavy combat drone.
Stayed in the fight after the fight was sensible.
1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.
Showing 20 of 173 Drone cards — page 4 of 9

Drone — common
A well-armored heavy combat drone.
Stayed in the fight after the fight was sensible.

Drone — rare
Priority Fire. Hot Deploy. Battle Hardened.
Pilot name half-remembered. Chassis rebuilt every quarter. Kill count still climbing.

Drone — rare
Interceptor. Auto-Repair 2. Reinforced Hull.
Stands between the ship and the next bad afternoon. Usually stays standing afterwards.

Drone — common
Interceptor. Cold Boot 1. Enemy must attack this first once active.
Takes its time arriving. Takes longer than that leaving.

Drone — uncommon
Priority Fire. Rapid Launch.
Heavier frame. Patient pilot. Deliberate ending for whatever lines up in the crosshairs.

Drone — uncommon
Critical Strike. Any damage destroys target Drone or Weapon.
Short legs. Short patience. Short funeral service for whatever it locked onto.

Drone — uncommon
Critical Strike. Tracking Lock.
One quiet designation. One kind pilot. One very efficient shift change for the target.

Drone — common
Interceptor. Enemy must attack this drone first.
Stands between you and the bad math. Usually loses. Usually first.

Drone — uncommon
Interceptor. Emergency Reboot. First time destroyed, revive with 1 HP.
Goes down clean, comes back asking politely who is next in line.

Drone — uncommon
Interceptor. Emergency Reboot. Auto-Repair 2.
Always the first wall up. Usually the last wall down. Hardly ever in a hurry.

Drone — common
Interceptor. Enemy must attack this drone first.
Second-generation steel, first-generation stubbornness, built in the same cold welding bay.

Drone — uncommon
Signal Jammer. Signal Jamming. Negates first spell; opponent cannot play Maneuvers next turn.
A nest of small antennas. Every message leaving the area comes back wrong.

Drone — common
A drone stitched together from salvage.
Two wings. Six owners. One bad idea that kept working.

Drone — legendary
Priority Fire. Alpha Strike. Battle Hardened.
The flagship the other flagships salute. The kill count climbs without ever being listed.

Drone — common
Critical Breach: deal 6 damage to the unit that destroyed this.
Built knowing the end. Flies anyway. Lands anyway.

Drone — rare
Rapid Launch. Priority Fire. Outrider.
Carries the lance. Leads the charge. Writes the first line of the mission log.

Drone — uncommon
At start of your fifth turn, flip this card into Mature Warship.
A small warship. Small enough to be ignored. Small enough until the fifth turn, precisely.

Drone — common
A light-weapon combat drone.
Pinpoint work, pinpoint pilot, pinpoint ending, pinpoint write-up filed later.

Drone — common
Outrider. First attack each turn does not cost your action.
Always first off the deck. Always first to the target. Always first to the story.

Drone — common
A lightweight combat drone.
Flies until it does not. Simplest contract in the fleet.