Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

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Showing 20 of 143 Defense cards — page 4 of 8

Hover Dome

2
Hover Dome

Defenseuncommon

Interceptor. Evade 30%.

A polite umbrella in an impolite weather pattern. Mostly opens. Mostly stays up.

ATK 0DEF 7

Hull Reinforcement

4
Hull Reinforcement

Defensecommon

Auto-Repair 3. Heals 3 HP at end of your turn.

Slow hands, patient tools, a hull that refuses to learn the word 'final'.

ATK 0DEF 14

Interceptor Wall

1
Interceptor Wall

Defensecommon

Interceptor. Enemy must attack this unit first.

A wall with opinions about the traffic that passes through it.

ATK 0DEF 4

Last Stand Plate

3
Last Stand Plate

Defensecommon

Reinforced Hull. Cannot be destroyed by damage this turn.

The plate the old pilots say they nailed to the wreckage and walked away.

ATK 0DEF 8

Light Shield

1
Light Shield

Defensecommon

A small energy shield.

Enough against the first volley. Seldom enough against the second.

ATK 0DEF 5

Master Bulwark

5
Master Bulwark

Defenseuncommon

Interceptor. Reinforced Hull. Ablative Plating 2.

The kind of wall pilots argue is too expensive until the morning it saves them.

ATK 2DEF 15

Master Bulwark (Heavy)

5
Master Bulwark (Heavy)

Defenserare

Interceptor. Reinforced Hull. Auto-Repair 2.

A wall that argues. A wall that wins. A wall not moving anywhere soon.

ATK 2DEF 17

Master Fortress (Epic)

4
Master Fortress (Epic)

Defenseepic

Interceptor. Reinforced Hull. Ablative Plating. Auto-Repair.

The pattern every fortress after it tried to imitate. None quite got there.

ATK 0DEF 14

Master Fortress

5
Master Fortress

Defenserare

Interceptor. Reinforced Hull. Auto-Repair 2.

The wall whose name is whispered on the bridge before the pilot agrees to launch.

ATK 2DEF 17

Master Shield

4
Master Shield

Defenseuncommon

Auto-Repair 2. System Shielding.

The shield the other pilots recommend. The shield the engineers refuse to complain about.

ATK 0DEF 14

Medium Shield

2
Medium Shield

Defensecommon

A reliable energy shield.

Standard issue, standard life expectancy, and a standard regret after.

ATK 0DEF 8

Mega Shield

5
Mega Shield

Defensecommon

A massive energy shield projector.

Made by engineers who had already lost one ship and preferred not to lose another.

ATK 0DEF 18

Mirror of Veena

6
Mirror of Veena

Defenselegendary

System Shielding. Critical Breach: deal 10 damage. Reinforced Hull.

Sends the damage back where it came from. Veena asked. Veena still waits.

ATK 0DEF 22

Mirror Panel

2
Mirror Panel

Defensecommon

Reflects 2 damage back to attacker when this is hit.

The light comes in. The light goes out. The pilot does not.

ATK 0DEF 6

New Hull

1
New Hull

Defensecommon

When this takes 5 or more damage, flip this card into Scarred Hull.

Clean metal, clean paint, clean welds. Clean until the first volley remembers it is here.

ATK 0DEF 3

Orbital Fortress

6
Orbital Fortress

Defensecommon

A massive orbital defensive installation.

The kind of structure that changes maps by existing in the wrong orbit.

ATK 3DEF 18

Overclocked Barrier

1
Overclocked Barrier

Defenseuncommon

Deploy Burst: Overclock. Enters with extra power for a turn.

Runs the shield coil hot for the first hour, then settles into quiet routine.

ATK 0DEF 4

Panic Plating

0
Panic Plating

Defensecommon

Reactive. You may scrap a Drone to play this. Enters with 3 defense.

Welded on during the fight, by hands that forgot how to tremble.

ATK 0DEF 3

Paragon Shield

6
Paragon Shield

Defenserare

Ablative Plating 3. Auto-Repair 3. Reinforced Hull.

The shield that made the old recruiting-poster captain look so calm about everything.

ATK 0DEF 22

Patient Hull

2
Patient Hull

Defenseuncommon

Ablative Plating 1. Emergency Reboot.

Waits for the hit. Absorbs the hit. Waits again. Patience is the whole specification.

ATK 0DEF 7