Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

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Showing 20 of 149 AI Routine cards — page 4 of 8

Heat Sink Protocol

1
Heat Sink Protocol

AI Routinecommon

Persistent Field. Remove 1 extra heat at each turn end.

Quiet routine. Cold routine. Keeps the pilot from becoming the story.

ATK 0DEF 3

Heavy Battle AI

4
Heavy Battle AI

AI Routinecommon

A heavy-duty battle subroutine.

Big decisions. Slow thoughts. Both arrive together at the critical moment.

ATK 0DEF 13

Hidden AI

2
Hidden AI

AI Routinecommon

Gain Stealth. On first enemy turn end, flip this card into Watching AI.

Does not identify itself to the pilot. Waits. Starts answering eventually, from the corner.

ATK 0DEF 5

Hunter Logic

3
Hunter Logic

AI Routinecommon

Persistent Field. When your Weapons hit, apply Tracking Lock.

It does not forget the silhouette. It paints it into every future frame.

ATK 0DEF 8

Linked Fire AI

3
Linked Fire AI

AI Routinecommon

Linked Fire. Your second Weapon each turn deals +2 damage.

Two triggers, one thought. The second trigger always knew the first.

ATK 0DEF 9

Master AI

3
Master AI

AI Routinerare

Persistent Field. Priority Fire. Overclock.

Top shelf on every fleet. Every fleet denies installing it. Every fleet installs it.

ATK 0DEF 9

Master Chain

5
Master Chain

AI Routinerare

Persistent Field. Chain Catalyst. Cascading Power.

Stacks triggers into one loud note. The note holds. The enemy falls out of time.

ATK 0DEF 17

Master Controller

4
Master Controller

AI Routinecommon

Persistent Field. Your units gain +1 defense.

Takes the whole deck of the ship under its quiet, responsible arm.

ATK 0DEF 12

Master Coordinator

3
Master Coordinator

AI Routineuncommon

Persistent Field. Your Weapons gain Priority Fire and Overclock.

Speaks to every gun on the ship at once and is immediately understood.

ATK 0DEF 8

Master Efficiency

4
Master Efficiency

AI Routinerare

Persistent Field. Efficiency Protocol. Overclock.

The accountant the fleet never talks about. The accountant the fleet never fires.

ATK 0DEF 13

Master Heat

3
Master Heat

AI Routinerare

Persistent Field. Overclock. Efficiency Protocol.

Keeps the reactor singing past the gauge. Keeps the bills polite about it anyway.

ATK 0DEF 9

Master Hunter AI

4
Master Hunter AI

AI Routinerare

Persistent Field. Tracking Lock. Critical Strike.

Names the target. Remembers the name. Shares the name with every gun on the deck.

ATK 0DEF 13

Master Protocol

5
Master Protocol

AI Routinecommon

A master-level tactical subroutine.

Written by engineers who had already lost one fleet and preferred not to repeat.

ATK 0DEF 16

Master Scanner

4
Master Scanner

AI Routinerare

Persistent Field. Probe 2 each turn. Deep Scan on deploy.

Reads the deck above. Reads the deck below. Writes a short summary for the pilot.

ATK 0DEF 12

Master Scanner (Epic)

4
Master Scanner (Epic)

AI Routineepic

Persistent Field. Probe 2 each turn. Deep Scan. Tactical Draw.

Reads the deck above. Reads the deck below. Writes the pilot's briefing compiled.

ATK 0DEF 12

Master Targeting

3
Master Targeting

AI Routinecommon

Persistent Field. Your Weapons deal +2 damage.

The shot leaves the barrel having already negotiated its arrival.

ATK 0DEF 9

Master Uplink

5
Master Uplink

AI Routineepic

Persistent Field. Cascading Power. Linked Fire. Chain Catalyst.

Every gun in the fleet on one line, on the same heartbeat. The heartbeat wins.

ATK 0DEF 16

Meditating AI

2
Meditating AI

AI Routineuncommon

Cold Boot 3. Persistent Field. When Cold Boot ends, flip this card into Enlightened AI.

Thinks for three turns. Returns one sentence. The sentence answers every future question.

ATK 0DEF 5

Observation Subroutine

2
Observation Subroutine

AI Routineuncommon

Persistent Field. End Cycle: Probe 1.

A quiet clerk in the ship's corner. Writes one line each evening, precisely.

ATK 0DEF 5

Observer Module

2
Observer Module

AI Routineuncommon

Persistent Field. End Cycle: Probe 1. When you control 3 friendly AI, flip into Oracle Module.

One eye on the deck. Three eyes when the fleet gathers. The eyes coordinate quietly.

ATK 0DEF 5