Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

📖 Læs reglerne

Showing 20 of 186 Weapon cards — page 2 of 10

Burst Rifle

4
Burst Rifle

Weapon — rare

Alpha Strike. Priority Fire. Overclock. Deal 6 damage twice, first.

Two rounds at the top of the queue. Two out of the chamber. Quiet.

ATK 12DEF 0

Cascade Gun

3
Cascade Gun

Weapon — uncommon

Cascading Power. Deal 8 damage, +1 per non-unit card played this turn.

Waits for the other cards to speak first. Delivers the compiled summary.

ATK 8DEF 0

Chaff Round

1
Chaff Round

Weapon — common

Deal 2 damage and Disable target unit's abilities next turn.

Fills the sky with noise and the cockpit with silence.

ATK 3DEF 0

Chain Lance

3
Chain Lance

Weapon — uncommon

Breach Cascade. Chain Catalyst. Deal 7; adjacent take 2; next non-unit card +2 damage.

The arc hunts the crowd. Each hop is politely measured. Each hop lands.

ATK 8DEF 0

Chain Lightning

4
Chain Lightning

Weapon — uncommon

Breach Cascade. Chain Catalyst. Deal 9; adjacent take 3; next non-unit card +2 damage.

Jumps ship to ship, carrying the grievance without ever being introduced.

ATK 12DEF 0

Chaos Torpedo

4
Chaos Torpedo

Weapon — rare

Overflow Fire. Breach Cascade. Radiation Leak. Deal 12; adjacent take 3; 3 radiation.

A round the engineers spoke about in whispers. The enemy learns the whisper personally.

ATK 12DEF 0

Charging Capacitor

2
Charging Capacitor

Weapon — uncommon

Escalation. Gains +1 attack at the start of each of your turns (cap 15).

Starts small. Grows. Grows. Grows. The pilot remembers to fire eventually.

ATK 5DEF 0

Chorus Laser

2
Chorus Laser

Weapon — uncommon

Linked Fire. Priority Fire. Deal 5; +2 if another Weapon fires this turn.

Sings with the next gun in line. The song finishes the target before verse two.

ATK 5DEF 0

Chrono Cannon

4
Chrono Cannon

Weapon — epic

Phase Drive. Quick Strike. Priority Fire. Deal 12 damage first.

Fires through last week and into next week. Both weeks remember the round.

ATK 12DEF 0

Cluster Bomb

3
Cluster Bomb

Weapon — uncommon

Breach Cascade. Apply Lock. Deal 7; adjacent take 2; target skips next refresh.

Not one problem. Several small, related problems, delivered at the same address.

ATK 8DEF 0

Cluster Strike

5
Cluster Strike

Weapon — uncommon

Priority Fire. Breach Cascade. Alpha Strike. Deal 13; adjacent take 3; fires twice.

First volley speaks. Second volley agrees with the first. The neighborhood agrees quietly.

ATK 16DEF 0

Coilgun Mk.I

2
Coilgun Mk.I

Weapon — common

Deal 6 damage to target enemy unit or ship.

Magnets the size of a fist. Results the size of a prayer.

ATK 6DEF 0

Crosshatch Cannon

4
Crosshatch Cannon

Weapon — rare

Flanking Fire. Alpha Strike. Priority Fire. Deal 11; must be blocked by 2.

Four tubes at four angles. The cross finds the target regardless of its turn.

ATK 12DEF 0

Crusher Beam

6
Crusher Beam

Weapon — rare

Critical Strike. Cascading Power. Deal 21 damage; +1 per non-unit card played.

Gathers the whole turn's advantages into one closing paragraph.

ATK 21DEF 0

Dormant Weapon

1
Dormant Weapon

Weapon — common

Cold Boot 2. When Cold Boot ends, flip this card into Awakened Gun.

Sits in the rack reading the pilot, waiting for the pilot to be worthy.

ATK 3DEF 0

Drilling Missile

4
Drilling Missile

Weapon — common

Deal 11 damage to target Engines subsystem.

Lands nose-first, thinks afterward, stops asking questions somewhere on the drive manifold.

ATK 12DEF 0

Dual Barrel

4
Dual Barrel

Weapon — uncommon

Alpha Strike. Priority Fire. Deal 6 damage twice.

Both barrels fire first. Everything else in the fight files a complaint.

ATK 12DEF 0

Dual Pulse

2
Dual Pulse

Weapon — uncommon

Priority Fire. Overclock. Deal 5 damage.

Two coils. One trigger. The second coil finishes what the first could not.

ATK 5DEF 0

Executioner's Oath

7
Executioner's Oath

Weapon — legendary

Priority Fire. Critical Strike. Alpha Strike. Deal 12 damage twice, first.

Every pilot swears the oath once. Nobody swears it twice. The oath keeps its word.

ATK 24DEF 0

Flak Burst

1
Flak Burst

Weapon — common

Deal 3 damage; +3 damage if target is a Drone.

Designed for the ones the real guns cannot be bothered with.

ATK 3DEF 0