Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

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Showing 20 of 186 Weapon cards — page 2 of 10

Burst Rifle

4
Burst Rifle

Weaponrare

Alpha Strike. Priority Fire. Overclock. Deal 6 damage twice, first.

Two rounds at the top of the queue. Two out of the chamber. Quiet.

ATK 12DEF 0

Cascade Gun

3
Cascade Gun

Weaponuncommon

Cascading Power. Deal 8 damage, +1 per non-unit card played this turn.

Waits for the other cards to speak first. Delivers the compiled summary.

ATK 8DEF 0

Chaff Round

1
Chaff Round

Weaponcommon

Deal 2 damage and Disable target unit's abilities next turn.

Fills the sky with noise and the cockpit with silence.

ATK 3DEF 0

Chain Lance

3
Chain Lance

Weaponuncommon

Breach Cascade. Chain Catalyst. Deal 7; adjacent take 2; next non-unit card +2 damage.

The arc hunts the crowd. Each hop is politely measured. Each hop lands.

ATK 8DEF 0

Chain Lightning

4
Chain Lightning

Weaponuncommon

Breach Cascade. Chain Catalyst. Deal 9; adjacent take 3; next non-unit card +2 damage.

Jumps ship to ship, carrying the grievance without ever being introduced.

ATK 12DEF 0

Chaos Torpedo

4
Chaos Torpedo

Weaponrare

Overflow Fire. Breach Cascade. Radiation Leak. Deal 12; adjacent take 3; 3 radiation.

A round the engineers spoke about in whispers. The enemy learns the whisper personally.

ATK 12DEF 0

Charging Capacitor

2
Charging Capacitor

Weaponuncommon

Escalation. Gains +1 attack at the start of each of your turns (cap 15).

Starts small. Grows. Grows. Grows. The pilot remembers to fire eventually.

ATK 5DEF 0

Chorus Laser

2
Chorus Laser

Weaponuncommon

Linked Fire. Priority Fire. Deal 5; +2 if another Weapon fires this turn.

Sings with the next gun in line. The song finishes the target before verse two.

ATK 5DEF 0

Chrono Cannon

4
Chrono Cannon

Weaponepic

Phase Drive. Quick Strike. Priority Fire. Deal 12 damage first.

Fires through last week and into next week. Both weeks remember the round.

ATK 12DEF 0

Cluster Bomb

3
Cluster Bomb

Weaponuncommon

Breach Cascade. Apply Lock. Deal 7; adjacent take 2; target skips next refresh.

Not one problem. Several small, related problems, delivered at the same address.

ATK 8DEF 0

Cluster Strike

5
Cluster Strike

Weaponuncommon

Priority Fire. Breach Cascade. Alpha Strike. Deal 13; adjacent take 3; fires twice.

First volley speaks. Second volley agrees with the first. The neighborhood agrees quietly.

ATK 16DEF 0

Coilgun Mk.I

2
Coilgun Mk.I

Weaponcommon

Deal 6 damage to target enemy unit or ship.

Magnets the size of a fist. Results the size of a prayer.

ATK 6DEF 0

Crosshatch Cannon

4
Crosshatch Cannon

Weaponrare

Flanking Fire. Alpha Strike. Priority Fire. Deal 11; must be blocked by 2.

Four tubes at four angles. The cross finds the target regardless of its turn.

ATK 12DEF 0

Crusher Beam

6
Crusher Beam

Weaponrare

Critical Strike. Cascading Power. Deal 21 damage; +1 per non-unit card played.

Gathers the whole turn's advantages into one closing paragraph.

ATK 21DEF 0

Dormant Weapon

1
Dormant Weapon

Weaponcommon

Cold Boot 2. When Cold Boot ends, flip this card into Awakened Gun.

Sits in the rack reading the pilot, waiting for the pilot to be worthy.

ATK 3DEF 0

Drilling Missile

4
Drilling Missile

Weaponcommon

Deal 11 damage to target Engines subsystem.

Lands nose-first, thinks afterward, stops asking questions somewhere on the drive manifold.

ATK 12DEF 0

Dual Barrel

4
Dual Barrel

Weaponuncommon

Alpha Strike. Priority Fire. Deal 6 damage twice.

Both barrels fire first. Everything else in the fight files a complaint.

ATK 12DEF 0

Dual Pulse

2
Dual Pulse

Weaponuncommon

Priority Fire. Overclock. Deal 5 damage.

Two coils. One trigger. The second coil finishes what the first could not.

ATK 5DEF 0

Executioner's Oath

7
Executioner's Oath

Weaponlegendary

Priority Fire. Critical Strike. Alpha Strike. Deal 12 damage twice, first.

Every pilot swears the oath once. Nobody swears it twice. The oath keeps its word.

ATK 24DEF 0

Flak Burst

1
Flak Burst

Weaponcommon

Deal 3 damage; +3 damage if target is a Drone.

Designed for the ones the real guns cannot be bothered with.

ATK 3DEF 0