Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

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Showing 20 of 55 Drone cards (Uncommon) — page 2 of 3

Hunter Drone

2
Hunter Drone

Droneuncommon

Critical Strike. Any damage destroys target Drone or Weapon.

Short legs. Short patience. Short funeral service for whatever it locked onto.

ATK 3DEF 3

Hunter Killer

4
Hunter Killer

Droneuncommon

Critical Strike. Tracking Lock.

One quiet designation. One kind pilot. One very efficient shift change for the target.

ATK 7DEF 5

Interceptor Elite

3
Interceptor Elite

Droneuncommon

Interceptor. Emergency Reboot. First time destroyed, revive with 1 HP.

Goes down clean, comes back asking politely who is next in line.

ATK 3DEF 6

Interceptor Heavy

4
Interceptor Heavy

Droneuncommon

Interceptor. Emergency Reboot. Auto-Repair 2.

Always the first wall up. Usually the last wall down. Hardly ever in a hurry.

ATK 4DEF 10

Jammer Drone

3
Jammer Drone

Droneuncommon

Signal Jammer. Signal Jamming. Negates first spell; opponent cannot play Maneuvers next turn.

A nest of small antennas. Every message leaving the area comes back wrong.

ATK 3DEF 5

Larval Warship

3
Larval Warship

Droneuncommon

At start of your fifth turn, flip this card into Mature Warship.

A small warship. Small enough to be ignored. Small enough until the fifth turn, precisely.

ATK 2DEF 6

Master Medic

5
Master Medic

Droneuncommon

Auto-Repair 3. Hull Drain. Emergency Reboot.

Carries the ship back from every bad afternoon it could have had but did not.

ATK 4DEF 12

Master Repair Drone

4
Master Repair Drone

Droneuncommon

Auto-Repair 3. Hull Drain.

Drinks what it takes to heal. Carries the rest home in the reactor for later.

ATK 2DEF 10

Medic Unit

2
Medic Unit

Droneuncommon

Auto-Repair 1. Hull Drain. Damage dealt heals your ship for that amount.

Bites the enemy. Carries the enemy's blood home. Keeps the ship alive afterwards.

ATK 2DEF 4

Patience Drone

3
Patience Drone

Droneuncommon

Cold Boot 3. After Cold Boot, attacks with 15 damage and Critical Strike.

Waits three turns. Then patience runs out. Then the room runs out of patience.

ATK 2DEF 6

Patient Bomber

3
Patient Bomber

Droneuncommon

Cold Boot 1. Critical Breach: deal 5 damage on destruction.

A patient bomber. Warms up slowly. Leaves a loud quiet space where it was, eventually.

ATK 3DEF 5

Patient Wreck

2
Patient Wreck

Droneuncommon

Escalation. After 5 turns alive, gains +10/+10 and Priority Fire.

Listed as scrap. Listed as wrong. Listed as the problem five turns late.

ATK 2DEF 3

Peregrine Drone

2
Peregrine Drone

Droneuncommon

Outrider. First attack each turn does not cost your action.

Always first off the deck. Always first to the target. Always first home, usually.

ATK 3DEF 2

Phantom Drone

3
Phantom Drone

Droneuncommon

Cloaked Entry. Gain Stealth.

Never on the sensor, always on the hull. The enemy pilot adjusts to the absence.

ATK 5DEF 3

Phantom Hunter

5
Phantom Hunter

Droneuncommon

Gain Stealth. Critical Strike. Tracking Lock.

Names the target. Paints the target. Arrives on a schedule no one else knows.

ATK 8DEF 8

Raptor Drone

2
Raptor Drone

Droneuncommon

Rapid Launch. Priority Fire. Enters ready to attack.

Predator-cut chassis. Predator-cut pilot. Predator-cut conclusion on every mission brief.

ATK 4DEF 2

Recon Elite

4
Recon Elite

Droneuncommon

Deploy Burst: Probe 2 and Deep Scan.

Reads the battlefield. Reads it again. Writes a short sentence the pilot trusts.

ATK 3DEF 9

Recon Team

2
Recon Team

Droneuncommon

Deploy Burst: Probe 2.

Three pilots. Three pages of report. One honest sentence per page, eventually collected.

ATK 2DEF 4

Saboteur Drone

2
Saboteur Drone

Droneuncommon

Deploy Burst: Disable target enemy unit's abilities next turn.

Arrives with a small screwdriver. Leaves with most of the enemy's ideas.

ATK 3DEF 3

Sapling Fighter

2
Sapling Fighter

Droneuncommon

Escalation. When it gains 5 total +1/+1 counters, flip this card into Grown Fighter.

A small fighter at the front of the wing. Grows slowly. Grows enough, eventually.

ATK 2DEF 3