Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

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Showing 20 of 112 Module cards — page 1 of 6

Arc Warhead

4
Arc Warhead

Modulerare

Breach Cascade. Chain Catalyst. Overflow Fire. Deal 16; adjacent 4; next card +2.

A warhead that hands the next card a small advantage before it goes off.

ATK 0DEF 0

Basic Module

1
Basic Module

Modulecommon

Draw 1 card.

Small black box. Smaller label. The pilot never reads the label. The box still works.

ATK 0DEF 0

Bounce Module

2
Bounce Module

Modulecommon

Bounce. Return target enemy Drone to its owner's hand.

The drone takes a long rest on the hangar rack. Somebody else wears the war.

ATK 0DEF 0

Cargo Bomb

4
Cargo Bomb

Moduleuncommon

Deal 10 damage. May store face-down in Cargo; cost becomes 2 when played from Cargo.

A small package in the hold. Pretends to be shipping. Waits for the signature.

ATK 0DEF 0

Cargo Missile

4
Cargo Missile

Modulecommon

Deal 10 damage. You may store this in Cargo face-down; its cost becomes 2 when played from Cargo.

Hidden in the hold. The enemy knows there is a box. The box is patient.

ATK 0DEF 0

Cascade Warhead

5
Cascade Warhead

Modulecommon

Breach Cascade. Deal 14 damage; adjacent enemy units take 3 each.

One door goes. The neighbors become doors. The hallway opens on everything.

ATK 0DEF 0

Catastrophe

7
Catastrophe

Modulelegendary

Breach Cascade. Radiation Leak. Overflow Fire. Deal 35; adjacent 10; 6 radiation.

The shell with a name instead of a number. Named after its first firing.

ATK 0DEF 0

Combat Stim

4
Combat Stim

Modulecommon

All your Weapons deal +3 damage this turn.

A quiet chemistry in the cockpit. The pilot gets loud in a useful way.

ATK 0DEF 0

Deep Scan Module

2
Deep Scan Module

Modulecommon

Deep Scan. Choose 1 of 3 random cards from your deck.

A tiny light goes on in the deck. One card remembers being important.

ATK 0DEF 0

Defensive Shell

4
Defensive Shell

Modulecommon

Gain 20 Shield Capacity.

A shield the size of a verdict. Lands once. Lasts long enough to matter.

ATK 0DEF 0

Disruption Bomb

3
Disruption Bomb

Moduleuncommon

Signal Jamming. Disable all enemy units' abilities next turn.

A single loud minute. The enemy comm tries to recover. The comm does not.

ATK 0DEF 0

Disruption Master

4
Disruption Master

Moduleepic

Signal Jamming. Disable. Data Wipe. All enemies disabled next turn; discard 1.

A loud minute on the enemy's comm. Nothing goes through. Nothing comes back.

ATK 0DEF 0

Disruption Spike

3
Disruption Spike

Modulerare

Signal Jamming. Disable. Apply Lock. Enemy cannot play Maneuvers; target skips refresh.

A bright needle in the enemy's clock. The hands stop moving at once.

ATK 0DEF 0

Disruptor Shell

3
Disruptor Shell

Moduleuncommon

Priority Fire. Disable up to 2 enemy units' abilities next turn.

A small bright argument with the enemy's control wiring. The wiring concedes, every time.

ATK 0DEF 0

Eager Bomb

2
Eager Bomb

Modulecommon

Deal 4 damage. After use, flip this card into Cold Shell.

Wants to go off. Wants to go off again. The bay quietly reloads, eventually.

ATK 0DEF 0

Emergency Kit

0
Emergency Kit

Modulecommon

Play only if your Hull Integrity is below 50%. Restore 5 HP.

A small red box taped under the panel, unopened until today.

ATK 0DEF 0

Emergency Warp

0
Emergency Warp

Moduleuncommon

Play only if your Hull Integrity is below 50%. Reposition; prevent all damage this turn.

Short jump. Long breath. Somewhere else is briefly somewhere else.

ATK 0DEF 0

EMP Burst

2
EMP Burst

Modulecommon

Disable up to 2 enemy units' abilities next turn.

A long sigh of voltage. Two systems remember being quiet. Neither enjoys it.

ATK 0DEF 0

EMP Charge

1
EMP Charge

Modulecommon

Disable target enemy unit's abilities next turn.

A small argument with the electrons. The electrons always concede.

ATK 0DEF 0

EMP Grenade

2
EMP Grenade

Moduleuncommon

Priority Fire. Disable up to 2 enemy units' abilities next turn.

Small pop of voltage. Two systems fall quiet. The ship adjusts without saying anything.

ATK 0DEF 0