Aegis Lord
4
Defense — epic
Ablative Plating 2. Emergency Reboot. Reinforced Hull. System Shielding.
Four patterns welded into one frame. Each pattern trusts the other three completely.
1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.
Showing 12 of 12 Defense cards (Epic) — page 1 of 1

Defense — epic
Ablative Plating 2. Emergency Reboot. Reinforced Hull. System Shielding.
Four patterns welded into one frame. Each pattern trusts the other three completely.

Defense — epic
Ablative Plating 4. Auto-Repair 3. Emergency Reboot. Reinforced Hull.
Four patterns, four patiences, one promise: this hull stays where the pilot parked it.

Defense — epic
Interceptor. Ablative Plating 2. Auto-Repair 2. Emergency Reboot.
Takes the hit. Knits the seam. Repeats. The fleet reinstalls it on every hull.

Defense — epic
Interceptor. Reinforced Hull. Auto-Repair 2.
Stands at the gate. Has stood there since before the gate had a name.

Defense — epic
Interceptor. Reinforced Hull. Ablative Plating 2. Auto-Repair 2.
The wall the admiral stands behind during every briefing. The wall the admiral trusts.

Defense — epic
Interceptor. Reinforced Hull. Battle Hardened. Gains power from damage taken.
Takes hits until hits feed it. Then the hits look small. Then nothing looks small.

Defense — epic
Interceptor. Reinforced Hull. Ablative Plating. Auto-Repair.
The pattern every fortress after it tried to imitate. None quite got there.

Defense — epic
Phase Drive. Gain Stealth. Reinforced Hull. Evade 40%.
Half the wall is elsewhere. Elsewhere is where most enemy rounds end up.

Defense — epic
Phase Drive. Reinforced Hull. Emergency Reboot.
Half the wall argues with the next universe over. Both halves refuse to fall together.

Defense — epic
Interceptor. Reinforced Hull. Ablative Plating 3. Emergency Reboot.
Older than the fleet. Older than the enemy fleet. Patient as both fleets combined.

Defense — epic
Gain Stealth. Cloaked Entry. Evade 40%. Reinforced Hull.
Never on the map. Never in the briefing. Never the first thing the enemy remembers.

Defense — epic
Ablative Plating 3. Reinforced Hull. Emergency Reboot. Auto-Repair 2.
Every mission log lists this one as the thing that came home. Every time.