EMP Wave
3
Module — Common
Disable up to 3 enemy units' abilities next turn.
A tide. Lasts one turn. Enough to get several small gods through the door.
- Archetype
- control
- Keywords
- disable

Module — Common
Disable up to 3 enemy units' abilities next turn.
A tide. Lasts one turn. Enough to get several small gods through the door.