Disruptor Shell
3
Module — Uncommon
Priority Fire. Disable up to 2 enemy units' abilities next turn.
A small bright argument with the enemy's control wiring. The wiring concedes, every time.
- Archetype
- control
- Keywords
- priority_firedisable

Module — Uncommon
Priority Fire. Disable up to 2 enemy units' abilities next turn.
A small bright argument with the enemy's control wiring. The wiring concedes, every time.