Phantom Siege
5
Drone — epic
Gain Stealth. Critical Strike. Phase Drive.
Arrives from nowhere. Leaves through the same nowhere. The enemy files a strongly worded nowhere.
1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.
Showing 20 of 173 Drone cards — page 6 of 9

Drone — epic
Gain Stealth. Critical Strike. Phase Drive.
Arrives from nowhere. Leaves through the same nowhere. The enemy files a strongly worded nowhere.

Drone — common
Phase Drive. Only blockable by Phase Drive units.
Half here. Half elsewhere. The wrong half for you.

Drone — common
A small unarmed trainee drone.
Still learning. Still listening. Still not the reason the squadron writes any log entry.

Drone — common
At start of your fifth turn, flip this card into Master Mechanic.
Works quietly under the panels. Becomes necessary exactly when the panels ask it to.

Drone — uncommon
Rapid Launch. Priority Fire. Enters ready to attack.
Predator-cut chassis. Predator-cut pilot. Predator-cut conclusion on every mission brief.

Drone — common
Deploy Burst: Probe 1. Reorder the top card of your deck.
Two small lenses, eight small instincts, one very watchful afternoon.

Drone — legendary
Critical Strike. Priority Fire. Rapid Launch.
One pass. One target. One receipt signed in the pilot's own handwriting.

Drone — common
Deploy Burst: reveal opponent's hand.
Before the ambush, a polite question about the guest list.

Drone — uncommon
Deploy Burst: Probe 2 and Deep Scan.
Reads the battlefield. Reads it again. Writes a short sentence the pilot trusts.

Drone — uncommon
Deploy Burst: Probe 2.
Three pilots. Three pages of report. One honest sentence per page, eventually collected.

Drone — common
Auto-Repair 2. Restores 2 Hull to your ship at end of each of your turns.
Chatter on the hull, stitching what the battle unpicked.

Drone — common
Auto-Repair 2. Restores 2 Hull to your ship at end of each of your turns.
Older chassis. Same patient work on the hull seam.

Drone — common
When this attacks 3 times, flip this card into Ace Pilot.
Fresh from training. First patrol. Third combat. Fourth name written in the squadron log.

Drone — uncommon
Deploy Burst: Disable target enemy unit's abilities next turn.
Arrives with a small screwdriver. Leaves with most of the enemy's ideas.

Drone — uncommon
Escalation. When it gains 5 total +1/+1 counters, flip this card into Grown Fighter.
A small fighter at the front of the wing. Grows slowly. Grows enough, eventually.

Drone — common
When this destroys a unit, damage its ship's Engines subsystem for 2.
Chews the legs out from under the ship. Everything else falls in time.

Drone — common
Deploy Burst: apply Tracking Lock to target enemy unit.
The dot does not leave. The ship does, eventually.

Drone — uncommon
Fuel Scavenge. Hull Drain. Gain 1 energy when an enemy is destroyed.
Follows the fleet after the battle. Eats anything the fleet did not want to remember.

Drone — rare
Deploy Burst: Probe 3. If an enemy unit is revealed this way, flip this card.
Small, cheap, expendable. Don't tell it that. It hears more than anyone realizes.

Drone — common
Deploy Burst: Probe 1. Rearrange the top card of your deck.
Cheap eyes. They see the thing you hoped they wouldn't.