Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

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Showing 20 of 112 Module cards — page 4 of 6

Plasma Annihilator

5
Plasma Annihilator

Modulerare

Breach Cascade. Overflow Fire. Deal 20 damage; adjacent 5; excess to ship.

The briefcase opens slowly. The afternoon closes quickly, rearranged around the briefcase.

ATK 0DEF 0

Plasma Detonator

5
Plasma Detonator

Moduleuncommon

Breach Cascade. Deal 18 damage; adjacent enemy units take 4 each.

One bright room. Several dimmer rooms next door. All of them short on pilots afterwards.

ATK 0DEF 0

Plasma Grenade

2
Plasma Grenade

Modulecommon

Deal 3 damage to each enemy Drone.

Not precise. Not polite. Does the rough work the beam weapons forgot about.

ATK 0DEF 0

Quantum Bomb

5
Quantum Bomb

Modulerare

Phase Drive. Radiation Leak. Deal 20 damage; 4 radiation over 3 turns.

Arrives through a seam in space. The seam closes. The seam leaves a forwarding address.

ATK 0DEF 0

Quantum Reset

6
Quantum Reset

Modulerare

System Reset. Probe 3. Clear all friendly statuses; draw 3 cards.

The fleet powers down for a breath. Powers up with every bad debt resolved.

ATK 0DEF 0

Quantum Storm

5
Quantum Storm

Moduleepic

Phase Drive. Radiation Leak. Critical Strike. Deal 20 damage; 5 radiation over 3 turns.

A shell that goes through the other ship sideways. Leaves a trail inside.

ATK 0DEF 0

Quantum Swap

5
Quantum Swap

Moduleuncommon

Transform/Overhaul. Convert target enemy Drone into a basic friendly Drone.

The drone crosses the field. Comes back wearing your colors. Does not explain.

ATK 0DEF 0

Quantum Warhead

3
Quantum Warhead

Modulerare

Phase Drive. Radiation Leak. Deal 12 damage; 3 radiation over 3 turns.

Arrives through a crack. The crack closes. The crack leaves a forwarding note.

ATK 0DEF 0

Quiet Warhead

2
Quiet Warhead

Modulecommon

Deal 6 damage. If you control a Field, deal 8 instead.

A warhead nobody brags about. A warhead the engineers sign for without comment, always.

ATK 0DEF 0

Radiation Charge

3
Radiation Charge

Modulecommon

Radiation Leak. Target unit takes 4 damage over 3 turns.

The first turn the pilot smiles. The third turn the pilot does not.

ATK 0DEF 0

Railgun Slug

3
Railgun Slug

Moduleuncommon

Deal 13 damage to target Hull Integrity directly; ignores Shield Capacity.

Small round. Big math. Arrives before the sound does and leaves before either.

ATK 0DEF 0

Reactive Flare

0
Reactive Flare

Moduleuncommon

Reactive. The next incoming attack on your ship this turn deals 0 damage.

Bright. Loud. Then quiet. The missile changes its mind about your ship.

ATK 0DEF 0

Reactor Overload

5
Reactor Overload

Modulelegendary

Deal 30 damage to target enemy ship. Your ship loses 10 max Hull Integrity permanently.

You will feel the heat in your teeth. Then nothing. Then a very quiet bridge.

ATK 0DEF 0

Reactor Vent Module

2
Reactor Vent Module

Modulecommon

Reactor Vent. Gain 2 energy; skip your next draw.

Bleed the reactor for the right amps, pay the bill with a card.

ATK 0DEF 0

Reality Collapse

6
Reality Collapse

Modulemythic

Once per match. Swap total HP (shield+hull) with target enemy ship.

Collapse a region of spacetime to your will. The universe complies, briefly.

ATK 0DEF 0

Reality Warp

6
Reality Warp

Moduleepic

Phase Drive. Critical Strike. Overflow Fire. Deal 25; bypasses blockers.

Reality blinks once. The enemy ship is somewhere that does not agree with reality anymore.

ATK 0DEF 0

Repair Kit

1
Repair Kit

Modulecommon

Restore 5 HP to your ship.

Silver tape, blue wire, a prayer the engineer hopes no one heard said aloud.

ATK 0DEF 0

Repair Matrix

3
Repair Matrix

Moduleuncommon

Restore 10 HP to your ship; Auto-Repair 2 for 2 turns.

Quiet hands across the whole hull. Every seam thanks them without saying so.

ATK 0DEF 0

Sabot Shell

3
Sabot Shell

Moduleuncommon

Deal 12 damage to Hull Integrity directly; ignores Shield Capacity.

Drops its jacket at the muzzle. Arrives already rude, already specific, already efficient.

ATK 0DEF 0

Salvage Beam

3
Salvage Beam

Modulecommon

Destroy target enemy Drone with 3 or less defense; you gain 2 energy.

A beam that eats. Small things first. Feeds the reactor with other people's sentences.

ATK 0DEF 0