Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

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Showing 20 of 98 Maneuver cards — page 4 of 5

Master Strike

3
Master Strike

Maneuverrare

Priority Fire. Alpha Strike. All your Weapons gain both this turn.

One word over the comm. The fleet exhales the breath it held for two turns.

ATK 0DEF 0

Master Warp

5
Master Warp

Maneuverepic

All your units gain Phase Drive and Evade 50% this turn.

The whole fleet steps sideways for a heartbeat. Nobody lands. Nobody writes it up.

ATK 0DEF 0

Overthrust

1
Overthrust

Maneuvercommon

Your next Weapon attack this turn deals +2 damage.

The engine complains. The pilot does not listen. The enemy does.

ATK 0DEF 0

Panic Eject

0
Panic Eject

Maneuvercommon

Reactive. Reduce next damage by 2. Lose 1 Shield Capacity.

You leave the seat. The seat leaves too. Only one of you comes back.

ATK 0DEF 0

Perfect Defense

4
Perfect Defense

Maneuverrare

Prevent all damage to your ship this turn; gain 10 Shield Capacity.

A small move. A large refusal. The enemy never writes it up, professionally embarrassed.

ATK 0DEF 0

Perfect Evasion

4
Perfect Evasion

Maneuvercommon

Prevent all damage to your ship this turn.

Everything that was supposed to hit you asks for directions instead.

ATK 0DEF 0

Phantom Strike

3
Phantom Strike

Maneuveruncommon

Phantom Echo. Create a decoy copy of target enemy unit that fights for you this turn.

Copies the enemy. Tells the copy whose side it is on. The copy listens.

ATK 0DEF 0

Phantom Strike (Epic)

4
Phantom Strike (Epic)

Maneuverepic

Phantom Echo. Gain Stealth. Create decoy of target enemy that fights for you; remain unseen.

Copies the enemy's best drone. Tells the copy whose side it is on.

ATK 0DEF 0

Phase Escape

2
Phase Escape

Maneuveruncommon

Phase Drive. Evade 50% this turn.

Ship is elsewhere. Pilot is elsewhere. The enemy round is the only thing confused.

ATK 0DEF 0

Pivot

1
Pivot

Maneuvercommon

Your next Drone enters play with Priority Fire.

Wing points the other way. Pilot thinks the other way. Enemy wrongly.

ATK 0DEF 0

Power Surge

3
Power Surge

Maneuveruncommon

Power Surge. Take damage equal to your ship's current power; deal triple to target.

A short, bright mistake on the reactor gauge. The target pays for the mistake.

ATK 0DEF 0

Priority Barrage

2
Priority Barrage

Maneuverrare

All your Weapons gain Priority Fire and Alpha Strike this turn.

One order. Every gun agrees. Every target finds this out slightly too late.

ATK 0DEF 0

Priority Snap

1
Priority Snap

Maneuveruncommon

Your next Weapon attack this turn gains Priority Fire.

One quiet instruction to the gun. The gun obeys before the pilot finishes the instruction.

ATK 0DEF 0

Probe Scan

2
Probe Scan

Maneuvercommon

Probe 2. Look at the top 2 cards of your deck and reorder them.

Checks the future. Rearranges it. Does not tell the future it was touched.

ATK 0DEF 0

Quantum Convergence

8
Quantum Convergence

Maneuvermythic

Once per match. All your Weapons gain Priority Fire, Alpha Strike, Critical Strike this turn.

Probability bends. The universe blinks. You win, at once, quietly.

ATK 0DEF 0

Quick Evade

0
Quick Evade

Maneuveruncommon

Reactive. The next incoming attack on your ship deals 0 damage.

One twist of the stick. One short breath. The round arrives at empty sky instead.

ATK 0DEF 0

Sabotage Flare

2
Sabotage Flare

Maneuveruncommon

Sabotage Charge. Plant on target enemy unit; triggers for 6 damage when used.

A small gift. Very specific. It triggers the first time the target tries something.

ATK 0DEF 0

Sidewinder

1
Sidewinder

Maneuvercommon

Your next attack this turn gains Flanking Fire.

Comes in from where the blind spot used to be, before it stopped being blind.

ATK 0DEF 0

Skip Frame

0
Skip Frame

Maneuvercommon

Scrap a Drone. Prevent all damage to your ship this turn.

Somebody else disappears instead. The difference is paperwork.

ATK 0DEF 0

Skyward Burst

2
Skyward Burst

Maneuvercommon

Your next attack this turn gains Skyward Maneuver.

Climbs out of the fight, looks down at it, adjusts, comes back with purpose.

ATK 0DEF 0