Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

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Showing 9 of 49 Ship Core cards — page 3 of 3

Survivor Core

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Survivor Core

Ship Corerare

Passive: When your Hull Integrity is below 50%, gain Auto-Repair 2.

A core that wakes when the ship is in trouble. Then it does not sleep.

ATK 0DEF 0

Swarm Core

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Swarm Core

Ship Corerare

Passive: While you control 3 or more Drones, your Drones gain +1/+1.

A core the small ships listen to collectively. They prefer being counted in.

ATK 0DEF 0

Swift Core

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Swift Core

Ship Coreuncommon

Passive: Your Drones gain +1 attack.

A small core. Every wingman under it flies a little meaner without saying so.

ATK 0DEF 0

Tactical Core

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Tactical Core

Ship Coreuncommon

Passive: You draw 1 extra card on turns 3 and 6.

A core that keeps a small calendar. The calendar turns into cards on cue.

ATK 0DEF 0

The Resilience

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The Resilience

Ship Corelegendary

Passive: Once per match, when your ship would be destroyed, revive with 20 HP instead.

A core that refuses the first verdict. The second verdict is whatever the pilot writes.

ATK 0DEF 0

Void Traveler

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Void Traveler

Ship Corelegendary

Passive: Your ship begins each match with Phase Drive for 2 turns.

A core that remembers the distance between here and the other place. Both places forget.

ATK 0DEF 0

Interceptor Core

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Interceptor Core

Ship Coreuncommon

Passive: Your first Defense each turn gains Interceptor.

A small instruction for the front wall. The front wall remembers it every shift.

ATK 0DEF 0

Warden Core

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Warden Core

Ship Corerare

Passive: Your Defense units gain Reinforced Hull.

Tells every wall on the ship to take the hit patiently. The walls obey.

ATK 0DEF 0

Warmaster's Core

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Warmaster's Core

Ship Corelegendary

Passive: Your first 2 Weapons each turn have Priority Fire and deal +1 damage.

The core the fleet installs on flagships. The flagships never lose while it is running.

ATK 0DEF 0