Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

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Showing 20 of 112 Module cards — page 3 of 6

Master Override (Epic)

5
Master Override (Epic)

Moduleepic

Hack/Corrupt. Transform/Overhaul. Disable. Take control of up to 2 enemy Drones.

Speaks two words to the enemy fleet. The fleet answers in your own colors.

ATK 0DEF 0

Master Repair

4
Master Repair

Modulerare

Restore 15 HP to your ship. Auto-Repair 3 for 2 turns.

Big kit. Patient crew. A long afternoon that ends with the hull better than new.

ATK 0DEF 0

Master Warhead

4
Master Warhead

Modulerare

Breach Cascade. Overflow Fire. Deal 16 damage; adjacent 4; excess to ship.

Master in the sense that the lesser warheads quietly learn their place afterwards.

ATK 0DEF 0

Master Warhead (Epic)

4
Master Warhead (Epic)

Moduleepic

Breach Cascade. Overflow Fire. Radiation Leak. Deal 18; adjacent 5; 3 radiation.

The shell engineers leave on the top rack. The top rack has the special lock.

ATK 0DEF 0

Missile Module

2
Missile Module

Moduleuncommon

Deal 8 damage. After use, flip this card into Spent Casing.

One shot in the tube. One quiet bay afterwards, waiting to be reloaded.

ATK 0DEF 0

Nanite Repair

2
Nanite Repair

Modulecommon

Restore 8 HP to your ship.

A chorus of small mouths closing the hole the enemy opened this morning.

ATK 0DEF 0

Nano Master

5
Nano Master

Moduleepic

Auto-Repair 4. Emergency Reboot. Restore 20 HP and stabilize for 2 turns.

Tiny careful hands across the whole hull. Every seam closes. Every pilot exhales.

ATK 0DEF 0

Nano Regeneration

4
Nano Regeneration

Moduleuncommon

Auto-Repair 4 on your ship. Emergency Reboot your ship if destroyed this turn.

Thousand quiet hands. All of them sewing the same seam at the same moment.

ATK 0DEF 0

Nano Swarm

3
Nano Swarm

Modulerare

Auto-Repair 3 on your ship this turn. Emergency Reboot if destroyed.

A thousand small hands closing small wounds with small, steady stitches.

ATK 0DEF 0

Nova Charge

4
Nova Charge

Moduleuncommon

Breach Cascade. Deal 8 damage to target; 4 damage to adjacent units.

The briefcase opens. The afternoon rearranges itself around the opening.

ATK 0DEF 0

Nova Grenade

4
Nova Grenade

Modulecommon

Deal 5 damage to each enemy unit.

Small sun in a briefcase. Lives for a moment. Leaves a room rearranged.

ATK 0DEF 0

Nuclear Charge

6
Nuclear Charge

Modulecommon

Deal 22 damage to target enemy unit or ship.

The button is grey, not red. The grey buttons are the ones that mean it.

ATK 0DEF 0

Nuclear Master

6
Nuclear Master

Moduleepic

Breach Cascade. Radiation Leak. Overflow Fire. Deal 28; adjacent 7; 5 radiation.

The shell the fleet signs for in triplicate. Nobody wants the last copy.

ATK 0DEF 0

Nuclear Warhead

6
Nuclear Warhead

Modulerare

Breach Cascade. Radiation Leak. Deal 24 damage; adjacent 6; 4 radiation.

The weapon on the treaty list. The signatories keep it in the back cabinet.

ATK 0DEF 0

Nuke Kit

6
Nuke Kit

Modulerare

Breach Cascade. Radiation Leak. Overflow Fire. Deal 24; adjacent 6; 4 radiation; excess to ship.

The kit the engineers sign out by name. They return it late, every time, quietly.

ATK 0DEF 0

Orbital Strike

5
Orbital Strike

Modulecommon

Deal 16 damage to target enemy unit or ship.

The word came from orbit. The answer arrived from the same direction.

ATK 0DEF 0

Overmind Bomb

5
Overmind Bomb

Moduleepic

Breach Cascade. Overflow Fire. Phase Drive. Deal 22; adjacent 5; excess to ship.

Arrives through a crack in the sensor band. The crack is not in the manual.

ATK 0DEF 0

Panic Dump

0
Panic Dump

Modulecommon

Scrap a Drone. Gain 2 energy.

The drone forgives the order. The pilot files the forgiveness away anyway.

ATK 0DEF 0

Phase Module

3
Phase Module

Moduleuncommon

Your ship gains Phase Drive for 2 turns.

A small hum from the hull. The hull agrees to exist slightly elsewhere awhile.

ATK 0DEF 0

Phase Warhead

5
Phase Warhead

Modulerare

Phase Drive. Critical Strike. Deal 18 damage; bypasses most blockers.

Arrives on the wrong sensor band. Leaves on the right casualty list.

ATK 0DEF 0