Master Override (Epic)
5
Module — epic
Hack/Corrupt. Transform/Overhaul. Disable. Take control of up to 2 enemy Drones.
Speaks two words to the enemy fleet. The fleet answers in your own colors.
1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.
Showing 20 of 112 Module cards — page 3 of 6

Module — epic
Hack/Corrupt. Transform/Overhaul. Disable. Take control of up to 2 enemy Drones.
Speaks two words to the enemy fleet. The fleet answers in your own colors.

Module — rare
Restore 15 HP to your ship. Auto-Repair 3 for 2 turns.
Big kit. Patient crew. A long afternoon that ends with the hull better than new.

Module — rare
Breach Cascade. Overflow Fire. Deal 16 damage; adjacent 4; excess to ship.
Master in the sense that the lesser warheads quietly learn their place afterwards.

Module — epic
Breach Cascade. Overflow Fire. Radiation Leak. Deal 18; adjacent 5; 3 radiation.
The shell engineers leave on the top rack. The top rack has the special lock.

Module — uncommon
Deal 8 damage. After use, flip this card into Spent Casing.
One shot in the tube. One quiet bay afterwards, waiting to be reloaded.

Module — common
Restore 8 HP to your ship.
A chorus of small mouths closing the hole the enemy opened this morning.

Module — epic
Auto-Repair 4. Emergency Reboot. Restore 20 HP and stabilize for 2 turns.
Tiny careful hands across the whole hull. Every seam closes. Every pilot exhales.

Module — uncommon
Auto-Repair 4 on your ship. Emergency Reboot your ship if destroyed this turn.
Thousand quiet hands. All of them sewing the same seam at the same moment.

Module — rare
Auto-Repair 3 on your ship this turn. Emergency Reboot if destroyed.
A thousand small hands closing small wounds with small, steady stitches.

Module — uncommon
Breach Cascade. Deal 8 damage to target; 4 damage to adjacent units.
The briefcase opens. The afternoon rearranges itself around the opening.

Module — common
Deal 5 damage to each enemy unit.
Small sun in a briefcase. Lives for a moment. Leaves a room rearranged.

Module — common
Deal 22 damage to target enemy unit or ship.
The button is grey, not red. The grey buttons are the ones that mean it.

Module — epic
Breach Cascade. Radiation Leak. Overflow Fire. Deal 28; adjacent 7; 5 radiation.
The shell the fleet signs for in triplicate. Nobody wants the last copy.

Module — rare
Breach Cascade. Radiation Leak. Deal 24 damage; adjacent 6; 4 radiation.
The weapon on the treaty list. The signatories keep it in the back cabinet.

Module — rare
Breach Cascade. Radiation Leak. Overflow Fire. Deal 24; adjacent 6; 4 radiation; excess to ship.
The kit the engineers sign out by name. They return it late, every time, quietly.

Module — common
Deal 16 damage to target enemy unit or ship.
The word came from orbit. The answer arrived from the same direction.

Module — epic
Breach Cascade. Overflow Fire. Phase Drive. Deal 22; adjacent 5; excess to ship.
Arrives through a crack in the sensor band. The crack is not in the manual.

Module — common
Scrap a Drone. Gain 2 energy.
The drone forgives the order. The pilot files the forgiveness away anyway.

Module — uncommon
Your ship gains Phase Drive for 2 turns.
A small hum from the hull. The hull agrees to exist slightly elsewhere awhile.

Module — rare
Phase Drive. Critical Strike. Deal 18 damage; bypasses most blockers.
Arrives on the wrong sensor band. Leaves on the right casualty list.