Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

📖 Read the rules

Showing 15 of 55 Drone cards (Uncommon) — page 3 of 3

Scavenger Drone

4
Scavenger Drone

Drone — uncommon

Fuel Scavenge. Hull Drain. Gain 1 energy when an enemy is destroyed.

Follows the fleet after the battle. Eats anything the fleet did not want to remember.

ATK 5DEF 7

Scout Elite

2
Scout Elite

Drone — uncommon

Deploy Burst: Probe 1 and Recon Beacon 2.

Rated for three things: watch, report, survive. Excels at the first two most days.

ATK 2DEF 3

Shadow Operative

4
Shadow Operative

Drone — uncommon

Gain Stealth. Cloaked Entry. Priority Fire.

Nobody invited it. Nobody stopped it. Nobody keeps the right records afterward.

ATK 6DEF 6

Siege Unit

4
Siege Unit

Drone — uncommon

Cold Boot 1. Critical Strike.

Arrives, thinks, waits, then writes. The letters are large. The letters are final.

ATK 8DEF 5

Silent Pilot

3
Silent Pilot

Drone — uncommon

Gain Stealth. On first attack, flip this card into Loud Pilot.

The pilot does not speak. The pilot listens, deciding when silence has ended.

ATK 4DEF 4

Spook Drone

3
Spook Drone

Drone — uncommon

Gain Stealth. Emergency Reboot. First time destroyed, revive with 1 HP.

Never quite there. Never quite gone. The enemy pilot writes both sentences in the log.

ATK 3DEF 5

Stalker Drone

2
Stalker Drone

Drone — uncommon

Cloaked Entry. Gain Stealth.

Hangs behind the signal, reads the signal, answers the signal on its own preferred day.

ATK 3DEF 3

Strike Wing

3
Strike Wing

Drone — uncommon

Rapid Launch. Priority Fire.

Wing breaks the rail. Wing breaks the enemy. Wing breaks the mission log second.

ATK 5DEF 4

Swarm Leader

3
Swarm Leader

Drone — uncommon

Rapid Launch. Battle Hardened. Grows with each hit taken.

Runs at the front. Takes the first hit for the swarm. The swarm gets bigger.

ATK 4DEF 4

Trading Barge

3
Trading Barge

Drone — uncommon

End Cycle: gain 1 energy. When you have 10 or more cargo-tagged cards played, flip into Pirate Barge.

Peaceful enough on the manifest. The manifest does not list the second job.

ATK 1DEF 7

Trap Drone

3
Trap Drone

Drone — uncommon

Tracking Array. Apply Lock. Can block Skyward Maneuver units.

Small eyes on wide arcs. A quiet hand closing on the doorframe from outside.

ATK 3DEF 5

Veteran Engineer

3
Veteran Engineer

Drone — uncommon

Auto-Repair 2. End Cycle: repair a friendly Drone by 2.

Old hands. Old welder. Old habit of knowing which panel comes off when.

ATK 2DEF 6

Veteran Fighter

3
Veteran Fighter

Drone — uncommon

Battle Hardened. Outrider. Grows stronger from damage and first attack is free.

Older than the squadron. Quieter than the rookies. Still the one that comes back.

ATK 4DEF 5

Waking Titan

3
Waking Titan

Drone — uncommon

Escalation. Gains +2/+2 per turn alive. After turn 6, gains Priority Fire.

Small at the start. Grows. Grows. Grows. The fleet knows the name before turn six.

ATK 3DEF 5

Warsign Drone

3
Warsign Drone

Drone — uncommon

Battle Hardened. Priority Fire.

Takes the first hit. Writes it on the hull. Charges the next enemy using writing.

ATK 5DEF 4