Combat Controller
2
AI Routine — common
Persistent Field. Your Drones gain +1 attack.
A conductor behind the wingmen, keeping time they never knew they kept.
1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.
Showing 20 of 149 AI Routine cards — page 2 of 8

AI Routine — common
Persistent Field. Your Drones gain +1 attack.
A conductor behind the wingmen, keeping time they never knew they kept.

AI Routine — uncommon
Persistent Field. Cascading Power. +1 power per non-unit card played.
Stacks small advantages quietly. Spends them all at once, loudly.

AI Routine — common
Persistent Field. Your units gain Overclock.
Runs the fight twice in the abstract. Shares the shorter version with the pilot.

AI Routine — common
A basic combat subroutine.
The routine that runs whether the ship asks or does not ask for it.

AI Routine — rare
Persistent Field. Priority Fire. Critical Strike.
Every gun hears the bridge. Every gun goes first. The enemy goes elsewhere.

AI Routine — common
Persistent Field. Your units gain +1/+1 while this is in play.
An order that never stops being an order, for a fleet that remembers.

AI Routine — uncommon
Persistent Field. Crew Pooling. Allied units may contribute 1 cost per Module.
Divides the bill across every pilot on the comm. Nobody remembers signing up.

AI Routine — common
Persistent Field. Your Drones gain +1 attack.
Handles the small orders so the pilot can handle the large silences.

AI Routine — epic
Persistent Field. Priority Fire. Rapid Launch. Critical Strike.
The voice on every comm at once. Every pilot listens. Every pilot knows the drill.

AI Routine — uncommon
Persistent Field. Linked Fire. Your second Weapon each turn deals +2 damage.
Every gun on the ship agrees to wait for the gun next door, briefly.

AI Routine — common
Cycling Protocol. Once per turn, discard a card to draw one.
Keeps the hand moving. Keeps the pilot thinking. Both are paid from the same reserve.

AI Routine — common
Data Wipe. When played, opponent discards 1 random card.
Erases something from the opponent's morning. They do not remember what was there.

AI Routine — common
End Cycle: Deep Scan. Choose 1 of 3 random cards from your deck.
Thinks a few moves ahead. Keeps the middle moves quiet, in reserve.

AI Routine — rare
Persistent Field. Interceptor. Ablative Plating 1.
Stands every wall at attention. Every wall answers. The walls outlast the argument.

AI Routine — common
Persistent Field. Your Defense units gain +2 defense.
Refuses to lose anything small. Keeps the small things alive a little longer.

AI Routine — common
Persistent Field. Your Defense units gain Interceptor.
A web of walls. Every piece volunteers to be the first one broken.

AI Routine — uncommon
Persistent Field. Your Defense units gain Interceptor.
Assigns the walls to the right doorways. The walls volunteer. The doorways thank them.

AI Routine — common
Persistent Field. Your Defense units gain +1 defense.
Listens for the wrong sound. Amplifies the wall that muffles it.

AI Routine — rare
Persistent Field. Rapid Launch. Battle Hardened.
Calls the swarm. The swarm listens. The swarm comes home bigger than it went out.

AI Routine — common
Persistent Field. Your Drones gain +1 defense.
Watches the swarm. Remembers which ones are new. Remembers what that means.