Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

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Showing 20 of 149 AI Routine cards — page 2 of 8

Combat Controller

2
Combat Controller

AI Routinecommon

Persistent Field. Your Drones gain +1 attack.

A conductor behind the wingmen, keeping time they never knew they kept.

ATK 0DEF 5

Combat Matrix

3
Combat Matrix

AI Routineuncommon

Persistent Field. Cascading Power. +1 power per non-unit card played.

Stacks small advantages quietly. Spends them all at once, loudly.

ATK 0DEF 9

Combat Planner

3
Combat Planner

AI Routinecommon

Persistent Field. Your units gain Overclock.

Runs the fight twice in the abstract. Shares the shorter version with the pilot.

ATK 0DEF 8

Combat Protocol

1
Combat Protocol

AI Routinecommon

A basic combat subroutine.

The routine that runs whether the ship asks or does not ask for it.

ATK 0DEF 3

Combat Uplink

5
Combat Uplink

AI Routinerare

Persistent Field. Priority Fire. Critical Strike.

Every gun hears the bridge. Every gun goes first. The enemy goes elsewhere.

ATK 0DEF 16

Command Net

4
Command Net

AI Routinecommon

Persistent Field. Your units gain +1/+1 while this is in play.

An order that never stops being an order, for a fleet that remembers.

ATK 0DEF 13

Command Network

3
Command Network

AI Routineuncommon

Persistent Field. Crew Pooling. Allied units may contribute 1 cost per Module.

Divides the bill across every pilot on the comm. Nobody remembers signing up.

ATK 0DEF 9

Command Subroutine

3
Command Subroutine

AI Routinecommon

Persistent Field. Your Drones gain +1 attack.

Handles the small orders so the pilot can handle the large silences.

ATK 0DEF 8

Commander Elite

5
Commander Elite

AI Routineepic

Persistent Field. Priority Fire. Rapid Launch. Critical Strike.

The voice on every comm at once. Every pilot listens. Every pilot knows the drill.

ATK 0DEF 16

Coordination Matrix

3
Coordination Matrix

AI Routineuncommon

Persistent Field. Linked Fire. Your second Weapon each turn deals +2 damage.

Every gun on the ship agrees to wait for the gun next door, briefly.

ATK 0DEF 8

Cycle Routine AI

2
Cycle Routine AI

AI Routinecommon

Cycling Protocol. Once per turn, discard a card to draw one.

Keeps the hand moving. Keeps the pilot thinking. Both are paid from the same reserve.

ATK 0DEF 5

Data Scrubber

4
Data Scrubber

AI Routinecommon

Data Wipe. When played, opponent discards 1 random card.

Erases something from the opponent's morning. They do not remember what was there.

ATK 0DEF 12

Deep Strategy

3
Deep Strategy

AI Routinecommon

End Cycle: Deep Scan. Choose 1 of 3 random cards from your deck.

Thinks a few moves ahead. Keeps the middle moves quiet, in reserve.

ATK 0DEF 8

Defense Commander

4
Defense Commander

AI Routinerare

Persistent Field. Interceptor. Ablative Plating 1.

Stands every wall at attention. Every wall answers. The walls outlast the argument.

ATK 0DEF 14

Defense Coordinator

2
Defense Coordinator

AI Routinecommon

Persistent Field. Your Defense units gain +2 defense.

Refuses to lose anything small. Keeps the small things alive a little longer.

ATK 0DEF 6

Defense Network

3
Defense Network

AI Routinecommon

Persistent Field. Your Defense units gain Interceptor.

A web of walls. Every piece volunteers to be the first one broken.

ATK 0DEF 9

Defense Uplink

2
Defense Uplink

AI Routineuncommon

Persistent Field. Your Defense units gain Interceptor.

Assigns the walls to the right doorways. The walls volunteer. The doorways thank them.

ATK 0DEF 7

Defensive Grid

2
Defensive Grid

AI Routinecommon

Persistent Field. Your Defense units gain +1 defense.

Listens for the wrong sound. Amplifies the wall that muffles it.

ATK 0DEF 6

Drone Commander

4
Drone Commander

AI Routinerare

Persistent Field. Rapid Launch. Battle Hardened.

Calls the swarm. The swarm listens. The swarm comes home bigger than it went out.

ATK 0DEF 13

Drone Manager

2
Drone Manager

AI Routinecommon

Persistent Field. Your Drones gain +1 defense.

Watches the swarm. Remembers which ones are new. Remembers what that means.

ATK 0DEF 5