Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

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Showing 20 of 149 AI Routine cards — page 2 of 8

Combat Controller

2
Combat Controller

AI Routine — common

Persistent Field. Your Drones gain +1 attack.

A conductor behind the wingmen, keeping time they never knew they kept.

ATK 0DEF 5

Combat Matrix

3
Combat Matrix

AI Routine — uncommon

Persistent Field. Cascading Power. +1 power per non-unit card played.

Stacks small advantages quietly. Spends them all at once, loudly.

ATK 0DEF 9

Combat Planner

3
Combat Planner

AI Routine — common

Persistent Field. Your units gain Overclock.

Runs the fight twice in the abstract. Shares the shorter version with the pilot.

ATK 0DEF 8

Combat Protocol

1
Combat Protocol

AI Routine — common

A basic combat subroutine.

The routine that runs whether the ship asks or does not ask for it.

ATK 0DEF 3

Combat Uplink

5
Combat Uplink

AI Routine — rare

Persistent Field. Priority Fire. Critical Strike.

Every gun hears the bridge. Every gun goes first. The enemy goes elsewhere.

ATK 0DEF 16

Command Net

4
Command Net

AI Routine — common

Persistent Field. Your units gain +1/+1 while this is in play.

An order that never stops being an order, for a fleet that remembers.

ATK 0DEF 13

Command Network

3
Command Network

AI Routine — uncommon

Persistent Field. Crew Pooling. Allied units may contribute 1 cost per Module.

Divides the bill across every pilot on the comm. Nobody remembers signing up.

ATK 0DEF 9

Command Subroutine

3
Command Subroutine

AI Routine — common

Persistent Field. Your Drones gain +1 attack.

Handles the small orders so the pilot can handle the large silences.

ATK 0DEF 8

Commander Elite

5
Commander Elite

AI Routine — epic

Persistent Field. Priority Fire. Rapid Launch. Critical Strike.

The voice on every comm at once. Every pilot listens. Every pilot knows the drill.

ATK 0DEF 16

Coordination Matrix

3
Coordination Matrix

AI Routine — uncommon

Persistent Field. Linked Fire. Your second Weapon each turn deals +2 damage.

Every gun on the ship agrees to wait for the gun next door, briefly.

ATK 0DEF 8

Cycle Routine AI

2
Cycle Routine AI

AI Routine — common

Cycling Protocol. Once per turn, discard a card to draw one.

Keeps the hand moving. Keeps the pilot thinking. Both are paid from the same reserve.

ATK 0DEF 5

Data Scrubber

4
Data Scrubber

AI Routine — common

Data Wipe. When played, opponent discards 1 random card.

Erases something from the opponent's morning. They do not remember what was there.

ATK 0DEF 12

Deep Strategy

3
Deep Strategy

AI Routine — common

End Cycle: Deep Scan. Choose 1 of 3 random cards from your deck.

Thinks a few moves ahead. Keeps the middle moves quiet, in reserve.

ATK 0DEF 8

Defense Commander

4
Defense Commander

AI Routine — rare

Persistent Field. Interceptor. Ablative Plating 1.

Stands every wall at attention. Every wall answers. The walls outlast the argument.

ATK 0DEF 14

Defense Coordinator

2
Defense Coordinator

AI Routine — common

Persistent Field. Your Defense units gain +2 defense.

Refuses to lose anything small. Keeps the small things alive a little longer.

ATK 0DEF 6

Defense Network

3
Defense Network

AI Routine — common

Persistent Field. Your Defense units gain Interceptor.

A web of walls. Every piece volunteers to be the first one broken.

ATK 0DEF 9

Defense Uplink

2
Defense Uplink

AI Routine — uncommon

Persistent Field. Your Defense units gain Interceptor.

Assigns the walls to the right doorways. The walls volunteer. The doorways thank them.

ATK 0DEF 7

Defensive Grid

2
Defensive Grid

AI Routine — common

Persistent Field. Your Defense units gain +1 defense.

Listens for the wrong sound. Amplifies the wall that muffles it.

ATK 0DEF 6

Drone Commander

4
Drone Commander

AI Routine — rare

Persistent Field. Rapid Launch. Battle Hardened.

Calls the swarm. The swarm listens. The swarm comes home bigger than it went out.

ATK 0DEF 13

Drone Manager

2
Drone Manager

AI Routine — common

Persistent Field. Your Drones gain +1 defense.

Watches the swarm. Remembers which ones are new. Remembers what that means.

ATK 0DEF 5