Stasis Pod
4
Module — uncommon
Tractor Beam Hold. Disable. Remove target from play for 2 turns; disabled on return.
The target steps into a small room. The door closes. The room takes its time.
1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.
Showing 7 of 27 Module cards (Uncommon) — page 2 of 2

Module — uncommon
Tractor Beam Hold. Disable. Remove target from play for 2 turns; disabled on return.
The target steps into a small room. The door closes. The room takes its time.

Module — uncommon
Draw 1 card; Probe 1.
Small pouch of answers the pilot never remembers packing. Still useful, as always.

Module — uncommon
Place 3 charge counters. At end of each of your turns, remove one. When empty, deal 30 damage.
Three turns. Three counts. One target. The count leaves exactly when the target stops.

Module — uncommon
System Reset on all friendly units. Probe 3.
A deep breath across the whole fleet. Everyone comes back with their best morning.

Module — uncommon
Tractor Beam Hold. Remove target enemy unit from play; returns when this ship dies.
Grabs the enemy by the collar. Holds on. Waits. Refuses to explain.

Module — uncommon
Deal 8 damage to target enemy unit or ship.
Next in the line. Not the last. Still writes the same short ending.

Module — uncommon
Overflow Fire. Deal 12 damage; excess hits enemy ship.
Seventh model. Same family. Same manners, just louder when the door opens.