Elite Fighter Core
0
Ship Core — epic
Passive: Your first Weapon each turn has Priority Fire and costs 1 less.
The core every elite squadron has under the floor panel. The panel never lists it.
1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.
Showing 20 of 90 cards (Epic) — page 2 of 5

Ship Core — epic
Passive: Your first Weapon each turn has Priority Fire and costs 1 less.
The core every elite squadron has under the floor panel. The panel never lists it.

Drone — epic
Priority Fire. Alpha Strike. Rapid Launch.
Commands the wing from the middle. Never loses a wingman without a reason.

Equipment — epic
Attach to your ship. Your ship gains Crew Pooling, Cascading Power, Efficiency Protocol.
One wire down the spine of the fleet. Every ship reads the same quiet heartbeat.

Field — epic
Environmental. All Defense units gain Interceptor, Ablative Plating, Auto-Repair. Replaces.
Every wall in the region finds a second wind. Every wall keeps standing.

Defense — epic
Interceptor. Reinforced Hull. Ablative Plating 2. Auto-Repair 2.
The wall the admiral stands behind during every briefing. The wall the admiral trusts.

AI Routine — epic
Persistent Field. Gain Stealth. Cloaked Entry. Phase Drive.
Writes the fleet out of the enemy sensor. Keeps the fleet written out indefinitely.

Maneuver — epic
Prevent all damage to your ship this turn; restore 5 HP to each friendly unit.
The whole fleet breathes in. Nothing lands. The fleet breathes out, patched and quiet.

Defense — epic
Interceptor. Reinforced Hull. Battle Hardened. Gains power from damage taken.
Takes hits until hits feed it. Then the hits look small. Then nothing looks small.

Module — epic
Priority Fire. Breach Cascade. Radiation Leak. Overflow Fire. Deal 36; adjacent 10; 7 radiation.
The shell in the vault behind the vault. Both vaults require separate clearance.

AI Routine — epic
Persistent Field. Priority Fire. Overclock. Cascading Power.
The program the fleet's flagship refuses to discuss. The flagship runs it anyway.

Equipment — epic
Attach to your ship. Your units gain Priority Fire, Rapid Launch, Cascading Power.
One wire into every ship at once. One heartbeat. One quiet sentence. The fleet moves.

Drone — epic
Interceptor. Reinforced Hull. Auto-Repair 2.
Stood at the last gate of the last port. Still standing. Still quietly collecting thanks.

Drone — epic
Interceptor. Reinforced Hull. Emergency Reboot.
Stands. Falls. Stands again. The morale officer has a hymn for it, quietly.

Weapon — epic
Priority Fire. Alpha Strike. Critical Strike. Deal 12 twice, first.
Designed to make test pilots laugh nervously. The pilots still ask for it.

Weapon — epic
Critical Strike. Radiation Leak. Priority Fire. Deal 16; 4 radiation over 3 turns.
A quiet gun. A loud afterword. The enemy learns the afterword from the inside.

Maneuver — epic
Prevent all damage to your ship this turn; restore 8 HP.
A small word over the comm. A large wall around the ship briefly.

Defense — epic
Interceptor. Reinforced Hull. Ablative Plating. Auto-Repair.
The pattern every fortress after it tried to imitate. None quite got there.

Module — epic
Hack/Corrupt. Transform/Overhaul. Disable. Take control of up to 2 enemy Drones.
Speaks two words to the enemy fleet. The fleet answers in your own colors.

Equipment — epic
Attach to a Drone. Host gains +8 defense, Reinforced Hull, Ablative Plating, Auto-Repair.
Thicker, stubborner, quieter. The drone wears it like it was born into it, eventually.

Maneuver — epic
All your Weapons gain Priority Fire and Alpha Strike this turn.
One word over the comm. Every gun on the ship doubles up and goes first.