Sidewinder
1
Maneuver — common
Your next attack this turn gains Flanking Fire.
Comes in from where the blind spot used to be, before it stopped being blind.
1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.
Showing 20 of 400 cards (Common) — page 17 of 20

Maneuver — common
Your next attack this turn gains Flanking Fire.
Comes in from where the blind spot used to be, before it stopped being blind.

Field — common
Persistent Field. Your Weapons deal +1 damage while this is active.
A flag plants itself in the dark. Every gun under it finds more anger.

Drone — common
Rapid Launch. Enters ready to attack an enemy unit.
Long range, short temper, everyone underneath knows the exact moment afterward.

Weapon — common
Cold Boot 1. Deal 10 damage.
It warms up slowly because it has thinking to do.

Drone — common
A heavy attack drone.
Slow climber. Fast killer. The trade is always favorable.

Drone — common
A reinforced heavy combat drone.
Twice the plating. Twice the appetite for slow work.

Drone — common
A heavy assault drone with a mounted lance.
Larger frame. Larger weapon. Pilot picks one room at a time, finishes each before moving.

Weapon — common
Cold Boot 1. Persistent Field: deals 4 damage to an enemy unit each turn.
Sets its feet deliberately, then refuses to move for the rest of the war.

Defense — common
Signal Jammer. Negates the first spell targeting this unit.
The comm goes quiet, the targeting goes bad, the pilot swears.

AI Routine — common
Signal Jamming. Opponent cannot play Maneuver cards next turn.
A small invisible net. The enemy pilot flies into it without ever seeing the mesh.

Module — common
Restore 4 HP to your ship.
Old kit. Old tape. Old chemistry. The chemistry still works on whoever can find it.

Maneuver — common
Scrap a Drone. Prevent all damage to your ship this turn.
Somebody else disappears instead. The difference is paperwork.

Maneuver — common
Your next attack this turn gains Skyward Maneuver.
Climbs out of the fight, looks down at it, adjusts, comes back with purpose.

Drone — common
Skyward Maneuver. Only blockable by Skyward or Tracking Array.
Climbs past the roof of the fight. Chooses its doorway down.

Defense — common
Escalation. Gains +1 defense per turn alive.
Starts thin. Grows every turn. The hull thanks it at the fourth turn, never earlier.

Drone — common
Deploy Burst: Probe 1.
Two pilots in a small arc. Small names. Small contributions. Small entries on the logs.

Weapon — common
Rapid Launch. Deal 5 damage; enters ready to attack.
It remembers the silhouette. It remembers the name.

Weapon — common
Rapid Launch. Deal 8 damage; enters ready to attack.
Decides it is already in love with the target.

Maneuver — common
Tactical Draw. Draw 2 cards; lose 1 energy.
Grab what the future is offering. Pay the small bill at the door.

Weapon — common
Quick Strike. Deal 5 damage.
Finger on the trigger before the thought on the mind.