Archon
4
AI Routine — legendary
Persistent Field. Priority Fire. Overclock.
The voice on the fleet's comm that does not identify. The fleet obeys anyway.
1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.
Showing 20 of 50 cards (Legendary) — page 1 of 3

AI Routine — legendary
Persistent Field. Priority Fire. Overclock.
The voice on the fleet's comm that does not identify. The fleet obeys anyway.

Ship Core — legendary
Passive: +10 starting Hull Integrity; your Defense units gain +1 defense.
A core beaten from an older flagship's hull. The older flagship still hums inside.

Module — legendary
Breach Cascade. Radiation Leak. Overflow Fire. Deal 35; adjacent 10; 6 radiation.
The shell with a name instead of a number. Named after its first firing.

Field — legendary
Environmental. All units gain Gain Stealth; at start of turn apply 2 radiation. Replaces.
A belt of old light and older dust. Everything flying through picks up both.

Weapon — legendary
Priority Fire. Critical Strike. Alpha Strike. Deal 12 damage twice, first.
Every pilot swears the oath once. Nobody swears it twice. The oath keeps its word.

Maneuver — legendary
All your Weapons gain Priority Fire, Alpha Strike, Critical Strike this turn.
One last clear sentence on the comm. The fleet agrees without anybody answering back.

Defense — legendary
Gain Stealth. Phase Drive. Reinforced Hull.
Half the wall is listed on no manifest. The other half refuses to list either.

Drone — legendary
Gain Stealth. Critical Strike. Phase Drive.
Sector 7 officially has no ship there. Every pilot disagrees, quietly, off the record.

Ship Core — legendary
Passive: All your units gain Gain Stealth for 2 turns when first deployed.
A core the fleet lists under a dead designation. The core keeps running anyway.

Weapon — legendary
Breach Cascade. Overflow Fire. Radiation Leak. Deal 20; adjacent 6; 4 radiation.
A shell of pressed glass. The pressure was the part nobody measured correctly.

Field — legendary
Environmental. All units gain Phase Drive, Evade 30%, Reinforced Hull. Replaces.
A region where gravity decides not to speak. The ships inside agree politely.

Weapon — legendary
Critical Strike. Overflow Fire. Hull Drain. Deal 16; heals you for damage dealt.
Takes something small from the target. Carries it home in the capacitor.

Defense — legendary
Interceptor. Reinforced Hull. Auto-Repair 2.
Named after a pilot who stood in the gap. Nobody walked through the gap after.

Maneuver — legendary
Prevent all damage to your ship this turn; deal 15 damage to each enemy unit.
A pilot puts the ship exactly where the bad math lives. The math rearranges.

Equipment — legendary
Attach to your ship. Your units gain +2/+2 and Priority Fire.
Every ship on the line hums on the same pitch. The pitch means begin.

Drone — legendary
Priority Fire. Alpha Strike. Battle Hardened.
The flagship the other flagships salute. The kill count climbs without ever being listed.

Module — legendary
Restore 25 HP to your ship. Revive all friendly Drones destroyed this turn with 1 HP.
A last bright minute across the fleet. Every ship returns a little less alone.

Maneuver — legendary
All your units gain +10 power this turn; all are destroyed at end of turn.
Nobody goes home. The captain said so. The captain was the first casualty.

Defense — legendary
System Shielding. Critical Breach: deal 10 damage. Reinforced Hull.
Sends the damage back where it came from. Veena asked. Veena still waits.

Ship Core — legendary
Passive: End Cycle: Probe 2 and Deep Scan.
The pilot asks the core one question each turn. The core answers early.