Alpha Card Library

1000 cards across 9 types and 6 rarities — the premium voidexa set. Cards shown 20 per page.

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Showing 20 of 400 cards (Common) — page 1 of 20

Ablative Hull

2
Ablative Hull

Defensecommon

Ablative Plating 2. Damage reduced by 2 before hitting HP.

Designed to lose itself quietly so the pilot can keep going loudly.

ATK 0DEF 7

Adaptive AI

3
Adaptive AI

AI Routinecommon

Adaptive Learning. Gains +1 defense per distinct card type you have played.

Learns by losing. Loses less the next time. Eventually stops losing.

ATK 0DEF 8

Adaptive Hull

3
Adaptive Hull

Defensecommon

Ablative Plating 2. Damage reduced by 2 before hitting HP.

Learns the shape of the threat and becomes the wrong shape for it.

ATK 0DEF 8

Adrenal Surge

2
Adrenal Surge

Maneuvercommon

Your next 2 Weapon attacks this turn deal +2 damage each.

The gloves tighten. The eyes narrow. The second shot is suddenly a promise.

ATK 0DEF 0

Advanced Targeting

4
Advanced Targeting

AI Routinecommon

Persistent Field. When you play a Weapon, apply Tracking Lock to a random enemy.

Always points at somebody. Sometimes at someone who had forgotten to hide.

ATK 0DEF 12

Aegis Barrier

4
Aegis Barrier

Defensecommon

Ablative Plating 3. Damage reduced by 3 before hitting HP.

Written in layers. Each one a small promise to the next.

ATK 0DEF 13

Aegis Fortress

5
Aegis Fortress

Defensecommon

Ablative Plating 4. Damage reduced by 4 before hitting HP.

Four layers of slow refusal, bolted together by someone who had seen enough.

ATK 0DEF 16

Aim Shot

2
Aim Shot

Weaponcommon

Deal 5 damage and apply Tracking Lock to target.

A dot on the glass. A promise on the deck.

ATK 5DEF 0

All-Out Charge

4
All-Out Charge

Maneuvercommon

All your Weapons attack ready targets immediately.

Throttle past the limit. Paint past the limit. Survive past the limit.

ATK 0DEF 0

Ammo Drum

3
Ammo Drum

Equipmentcommon

Attach to a Weapon. Host may attack twice per turn.

Round capacity beyond polite. Pilot never runs out. Sometimes that is the problem.

ATK 0DEF 0

Analyzer Matrix

4
Analyzer Matrix

AI Routinecommon

Modular Payload. Choose 1: Probe 2, Deep Scan, or Cycling Protocol.

Three buttons. Three answers. The right one is the one you already know.

ATK 0DEF 12

Annihilator Round

5
Annihilator Round

Weaponcommon

Critical Strike. Deal 15 damage; any damage destroys Drones or Weapon systems.

One round in the magazine. The magazine was never meant to be reloaded.

ATK 16DEF 0

Apex AI

6
Apex AI

AI Routinecommon

A top-tier command subroutine.

Written once. Compiled once. Still running in somebody's fleet, somewhere.

ATK 0DEF 21

Arc Cannon

4
Arc Cannon

Weaponcommon

Breach Cascade. Deal 10 damage; adjacent enemy units take 2.

Thunder that refuses to pick a single sky.

ATK 10DEF 2

Arc Cutter

1
Arc Cutter

Weaponcommon

Breach Cascade. Deal 4 damage; adjacent enemy units take 1.

The arc finds the nearest thing and keeps finding.

ATK 4DEF 0

Arc Drone

2
Arc Drone

Dronecommon

Breach Cascade. When this deals damage, adjacent enemy units take 1.

A spark with intent. The rest catches eventually.

ATK 3DEF 3

Arc Projector

2
Arc Projector

Weaponcommon

Breach Cascade. Deal 5 damage; adjacent enemy units take 1.

Current jumps sideways. So does the body count.

ATK 5DEF 0

Archive Pull

3
Archive Pull

Maneuvercommon

Archive Recall. Play a copy of a Maneuver from your discard pile.

The good trick twice. The pilot knows it was never really new.

ATK 0DEF 0

Armor Coating

3
Armor Coating

Equipmentcommon

Attach to a Drone. Host gains +4 defense and Reinforced Hull.

Thick plating, thicker patience, the drone wears both without complaint.

ATK 0DEF 0

Armor Strip

1
Armor Strip

Defensecommon

A simple reinforced plating strip.

Paint it once, expect it scratched, remember it saved your life.

ATK 0DEF 5